diff options
Diffstat (limited to 'src/d/d_simple_model.cpp')
| -rw-r--r-- | src/d/d_simple_model.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/d/d_simple_model.cpp b/src/d/d_simple_model.cpp index c7a25d53e5..0db7de5c86 100644 --- a/src/d/d_simple_model.cpp +++ b/src/d/d_simple_model.cpp @@ -3,7 +3,7 @@ // Translation Unit: d/d_simple_model // -#include "d/dolzel.h" +#include "d/dolzel.h" // IWYU pragma: keep #include "d/d_simple_model.h" #include "d/d_com_inf_game.h" @@ -11,7 +11,7 @@ /* 80048C54-80048CB4 043594 0060+00 1/1 0/0 0/0 .text dSmplMdl_modelUpdateDL__FP8J3DModel */ static void dSmplMdl_modelUpdateDL(J3DModel* i_model) { - JUT_ASSERT(61, i_model != 0); + JUT_ASSERT(61, i_model != NULL); J3DModelData* modelData = i_model->getModelData(); if (modelData->getMaterialNodePointer(0)->getMaterialAnm() != NULL) { OS_REPORT( @@ -93,7 +93,7 @@ void dSmplMdl_draw_c::entry(J3DModel* i_model, int roomNo) { /* 80048F70-80049058 0438B0 00E8+00 0/0 1/1 0/0 .text * addModel__15dSmplMdl_draw_cFP12J3DModelDataiUc */ BOOL dSmplMdl_draw_c::addModel(J3DModelData* i_modelData, int roomNo, u8 drawBG) { - JUT_ASSERT(307, i_modelData != 0); + JUT_ASSERT(307, i_modelData != NULL); if (roomNo == -1) { OS_REPORT("\x1b[43;30mシンプルモデル描画差分DLモデル登録:部屋番号指定がありません!!!\n\x1b[m"); } @@ -142,7 +142,7 @@ int dSmplMdl_draw_c::removeModel(J3DModelData* i_modelData, int roomNo) { /* 800490EC-800491F4 043A2C 0108+00 1/1 0/0 0/0 .text create__12diff_model_cFP12J3DModelDataiUc */ BOOL diff_model_c::create(J3DModelData* i_modelData, int roomNo, u8 drawBG) { - JUT_ASSERT(397, i_modelData != 0); + JUT_ASSERT(397, i_modelData != NULL); if (mpHeap == NULL) { mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x2000, 0x20); |
