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path: root/src/d/msg/d_msg_flow.cpp
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Diffstat (limited to 'src/d/msg/d_msg_flow.cpp')
-rw-r--r--src/d/msg/d_msg_flow.cpp34
1 files changed, 7 insertions, 27 deletions
diff --git a/src/d/msg/d_msg_flow.cpp b/src/d/msg/d_msg_flow.cpp
index 07cc66a355..8373ec9404 100644
--- a/src/d/msg/d_msg_flow.cpp
+++ b/src/d/msg/d_msg_flow.cpp
@@ -266,14 +266,6 @@ extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
// Declarations:
//
-inline void dComIfGp_setItemRupeeCount(s32 amount) {
- g_dComIfG_gameInfo.play.setItemRupeeCount(amount);
-}
-
-inline void dComIfGp_setItemLifeCount(float amount, u8 type) {
- g_dComIfG_gameInfo.play.setItemLifeCount(amount, type);
-}
-
/* ############################################################################################## */
/* 803C14B8-803C14C4 01E5D8 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */
SECTION_DATA static u8 cNullVec__6Z2Calc[12] = {
@@ -888,15 +880,11 @@ int dMsgFlow_c::getParam(u8* params) {
return *(int*)params;
}
-inline BOOL dComIfGs_isEventBit(u16 id) {
- return g_dComIfG_gameInfo.info.getSavedata().getEvent().isEventBit(id);
-}
-
/* 8024B138-8024B180 245A78 0048+00 1/0 0/0 0/0 .text
* query001__10dMsgFlow_cFP21mesg_flow_node_branchP10fopAc_ac_ci */
int dMsgFlow_c::query001(mesg_flow_node_branch* flow_node, fopAc_ac_c*, int) {
u16 prm0 = *(u16*)flow_node->params & 0xFFFF;
- return dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[prm0]) == false;
+ return i_dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[prm0]) == false;
}
BOOL daPy_py_c::checkNowWolf() {
@@ -938,10 +926,6 @@ asm int dMsgFlow_c::query003(mesg_flow_node_branch* param_0, fopAc_ac_c* param_1
#pragma pop
#endif
-inline u16 dComIfGs_getRupee() {
- return g_dComIfG_gameInfo.info.getPlayer().getPlayerStatusA().getRupee();
-}
-
/* 8024B250-8024B2C0 245B90 0070+00 1/0 0/0 0/0 .text
* query004__10dMsgFlow_cFP21mesg_flow_node_branchP10fopAc_ac_ci */
#pragma push
@@ -1485,16 +1469,12 @@ int dMsgFlow_c::query051(mesg_flow_node_branch*, fopAc_ac_c*, int) {
return ret;
}
-inline bool dComIfGp_checkPlayerStatus0(int param_0, u32 param_1) {
- return g_dComIfG_gameInfo.play.checkPlayerStatus(param_0, 0, param_1);
-}
-
/* 8024C3A0-8024C3D4 246CE0 0034+00 1/0 0/0 0/0 .text
* query052__10dMsgFlow_cFP21mesg_flow_node_branchP10fopAc_ac_ci */
int dMsgFlow_c::query052(mesg_flow_node_branch*, fopAc_ac_c*, int) {
bool phi_r4 = false;
if (daPy_getPlayerActorClass()->checkWaterInMove() ||
- dComIfGp_checkPlayerStatus0(0, 0x100000)) {
+ i_dComIfGp_checkPlayerStatus0(0, 0x100000)) {
phi_r4 = true;
}
@@ -1549,7 +1529,7 @@ int dMsgFlow_c::event001(mesg_flow_node_event* flow_node, fopAc_ac_c*) {
int dMsgFlow_c::event002(mesg_flow_node_event* flow_node, fopAc_ac_c*) {
int prm0 = getParam(flow_node->params);
- dComIfGp_setItemRupeeCount(prm0);
+ i_dComIfGp_setItemRupeeCount(prm0);
return 1;
}
@@ -1558,7 +1538,7 @@ int dMsgFlow_c::event002(mesg_flow_node_event* flow_node, fopAc_ac_c*) {
int dMsgFlow_c::event003(mesg_flow_node_event* flow_node, fopAc_ac_c*) {
int prm0 = getParam(flow_node->params);
- dComIfGp_setItemRupeeCount(-prm0);
+ i_dComIfGp_setItemRupeeCount(-prm0);
return 1;
}
@@ -1573,7 +1553,7 @@ SECTION_SDATA2 static f64 lit_6040 = 4503601774854144.0 /* cast s32 to float */;
int dMsgFlow_c::event004(mesg_flow_node_event* flow_node, fopAc_ac_c*) {
f32 prm0 = getParam(flow_node->params);
- dComIfGp_setItemLifeCount(prm0, 0);
+ i_dComIfGp_setItemLifeCount(prm0, 0);
return 1;
}
#else
@@ -1593,7 +1573,7 @@ asm int dMsgFlow_c::event004(mesg_flow_node_event* param_0, fopAc_ac_c* param_1)
int dMsgFlow_c::event005(mesg_flow_node_event* flow_node, fopAc_ac_c*) {
f32 prm0 = getParam(flow_node->params);
- dComIfGp_setItemLifeCount(-prm0, 0);
+ i_dComIfGp_setItemLifeCount(-prm0, 0);
return 1;
}
#else
@@ -2097,7 +2077,7 @@ int dMsgFlow_c::event028(mesg_flow_node_event* param_0, fopAc_ac_c* param_1) {
u8 bagID = dMsgObject_c::getSelectBombBagID();
s16 bombPrice = dMsgObject_c::getSelectBombPrice();
- dComIfGp_setItemRupeeCount(bombPrice);
+ i_dComIfGp_setItemRupeeCount(bombPrice);
dComIfGs_setBombNum(bagID, 0);
if (dComIfGs_getItem((u8)(SLOT_15 + bagID), true) != BOMB_ARROW) {