diff options
Diffstat (limited to 'src/m_Do/m_Do_machine.cpp')
| -rw-r--r-- | src/m_Do/m_Do_machine.cpp | 34 |
1 files changed, 8 insertions, 26 deletions
diff --git a/src/m_Do/m_Do_machine.cpp b/src/m_Do/m_Do_machine.cpp index bee4c70dd2..76d3692098 100644 --- a/src/m_Do/m_Do_machine.cpp +++ b/src/m_Do/m_Do_machine.cpp @@ -406,6 +406,7 @@ SECTION_SDATA2 static f32 lit_3941 = 6.0f; /* 8000B95C-8000BCF4 00629C 0398+00 1/1 0/0 0/0 .text fault_callback_scroll__FUsP9OSContextUlUl */ #ifdef NONMATCHING +// Everything matches but there are issues with dead section static void fault_callback_scroll(u16, OSContext* p_context, u32, u32) { JUTException* manager = JUTException::getManager(); JUTConsole* exConsole = manager->getConsole(); @@ -469,34 +470,12 @@ static void fault_callback_scroll(u16, OSContext* p_context, u32, u32) { } if (btnHold == CButton::DPAD_UP) { - int scrollAmnt; - if (holdUpCount < 3) { - scrollAmnt = -1; - } else if (holdUpCount < 5) { - scrollAmnt = -2; - } else { - scrollAmnt = -8; - if (holdUpCount < 7) { - scrollAmnt = -4; - } - } - exConsole->scroll(scrollAmnt); + exConsole->scroll(holdUpCount < 3 ? -1 : (holdUpCount < 5 ? -2 : (holdUpCount < 7 ? -4 : -8))); waitRetrace = true; holdDownCount = 0; holdUpCount++; } else if (btnHold == CButton::DPAD_DOWN) { - int scrollAmnt; - if (holdDownCount < 3) { - scrollAmnt = 1; - } else if (holdDownCount < 5) { - scrollAmnt = 2; - } else { - scrollAmnt = 8; - if (holdDownCount < 7) { - scrollAmnt = 4; - } - } - exConsole->scroll(scrollAmnt); + exConsole->scroll(holdDownCount < 3 ? 1 : (holdDownCount < 5 ? 2 : (holdDownCount < 7 ? 4 : 8))); waitRetrace = true; holdUpCount = 0; holdDownCount++; @@ -537,8 +516,11 @@ static void fault_callback_scroll(u16, OSContext* p_context, u32, u32) { } JUTException::waitTime(3000); - } while ((exConsole->getUsedLine() - exConsole->getHeight()) + 1 <= - exConsole->getLineOffset()); + if ((exConsole->getUsedLine() - exConsole->getHeight()) + 1 <= + exConsole->getLineOffset()) { + break; + } + } while (true); } while (true); } #else |
