summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/JSystem/JAudio2/JAISeq.cpp5
-rw-r--r--src/Z2AudioLib/Z2SceneMgr.cpp2
2 files changed, 2 insertions, 5 deletions
diff --git a/src/JSystem/JAudio2/JAISeq.cpp b/src/JSystem/JAudio2/JAISeq.cpp
index bcde6d8734..cd42f1d70a 100644
--- a/src/JSystem/JAudio2/JAISeq.cpp
+++ b/src/JSystem/JAudio2/JAISeq.cpp
@@ -97,15 +97,14 @@ void JAISeq::releaseChildTracks_() {
}
bool JAISeq::prepare_getSeqData_() {
- JAISoundID id(soundID_); // fakematch, should be using getID but it messes up stack
- if (id.isAnonymous()) {
+ if (getID().isAnonymous()) {
return true;
}
JAISeqDataMgr* seqDataMgr = inner_.seqMgr->getSeqDataMgr();
JUT_ASSERT(162, seqDataMgr);
- switch (seqDataMgr->getSeqData(id, &inner_.mSeqData)) {
+ switch (seqDataMgr->getSeqData(getID(), &inner_.mSeqData)) {
case 0:
OS_REPORT("Failed In Loading Sequence Data:SEQ(0x%08x)\n", getID());
status_.state.unk = 2;
diff --git a/src/Z2AudioLib/Z2SceneMgr.cpp b/src/Z2AudioLib/Z2SceneMgr.cpp
index 91189b4fa3..6c1a917716 100644
--- a/src/Z2AudioLib/Z2SceneMgr.cpp
+++ b/src/Z2AudioLib/Z2SceneMgr.cpp
@@ -182,7 +182,6 @@ void Z2SceneMgr::setFadeInStart(u8 fadeType) {
inGame = true;
}
-// NONMATCHING JSULink<JAIStream>::getNext() inlining
void Z2SceneMgr::setSceneName(char* spot, s32 room, s32 layer) {
OS_REPORT("[Z2SceneMgr::setSceneName] spot = %s, room = %d, layer = %d\n", spot, room, layer);
JAISoundID bgm_id = -1;
@@ -1927,7 +1926,6 @@ void Z2SceneMgr::load2ndDynamicWave() {
}
}
-// NONMATCHING - extra BGM_ID load
void Z2SceneMgr::sceneBgmStart() {
OS_REPORT("[Z2SceneMgr::sceneBgmStart] %08x\n", *(u32*)&BGM_ID);
inGame = true;