index
:
tp
dol2asm
main
Decompilation of The Legend of Zelda: Twilight Princess (GCN)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
.vscode
Age
Commit message (
Expand
)
Author
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-22
Add missing RVL .init splits (#2989)
LagoLunatic
2025-12-12
Add configuration for GZ2J01 (Wii JPN) (#2950)
Max Roncace
2025-11-19
Misc fixes (#2830)
LagoLunatic
2025-11-18
fvb Matching (#2820)
hatal175
2025-11-18
debug work on d_a_e_fb (#2819)
hatal175
2025-11-17
d_a_demo00 OK (#2817)
LagoLunatic
2025-11-14
Get Shield final version building OK and add it to CI (#2807)
LagoLunatic
2025-08-27
Start linking some TUs on debug and PAL (#2612)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-09
d_a_e_nz equivalent (#2575)
hatal175
2025-07-24
d_a_e_bug equivalent (#2540)
Carco_21
2025-06-19
Add more J3D_ASSERTs (#2491)
LagoLunatic
2025-03-22
Debug version now builds OK and all_source compiles (#2343)
LagoLunatic
2024-12-10
d_a_obj_automata OK (#2263)
hatal175
2024-10-25
Work on daNpc_Hanjo_c (#2225)
hatal175
2024-10-19
obj_Iceleaf almost done / d_a_alink work (#2217)
TakaRikka
2024-10-12
Add clangd support for VS Code (#2207)
Luke Street