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2025-12-27jgadget debug improvements (#3000)TakaRikka
2025-12-27JAudio2 debug (#3006)Jcw87
2025-12-27d_a_door_spiral mostly done (#3007)TakaRikka
2025-12-26Enable unk_0x4d38 for VERSION_SHIELD (#3005)YunataSavior
2025-12-26Debug d_a_e_ym (#3003)YunataSavior
2025-12-26Fix optimization flag for Shield (#3004)LagoLunatic
* Fix optimization flag for Shield * Minor debug work * Fix NULL asserts
2025-12-26match most of d_a_e_wb debug (#3001)roeming
* match most of d_a_e_wb debug * Move over to using new `UNUSED` macro
2025-12-26match d_a_e_mk debug (#2999)roeming
* match d_a_e_mk debug * Fix platform guard
2025-12-26JAudio2 debug (#2996)Jcw87
2025-12-26f_op debug work (#2991)Niklas Bauer
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-24msl_c mostly matching for wii/shield (#2994)TakaRikka
2025-12-23d_a_mg_rod debug improvements (#2993)Max Roncace
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
2025-12-23JAudio2 debug (#2990)Jcw87
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-22Add missing RVL .init splits (#2989)LagoLunatic
* Fix Debug_BBA being in the wrong split for GCN * Add .init splits/symbols for Wii versions * Fix incorrect relocations detected to __check_pad3 for Wii * Add .init splits and fix __check_pad3 for Shield versions
2025-12-22GCN data 100% matching (#2987)Max Roncace
* Update GZ2J01 symbols from linked DOL * GCN data 100% matching * Run dtk apply
2025-12-22Update README after GCN matching (#2986)Niklas Bauer
2025-12-22JAHostIO, JAWExtSystem debug (#2985)Jcw87
2025-12-224th round of standard compiler fixes (#2984)kipcode66
* 4th round of standard compiler fixes * use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-12-21next round of standard compiler fixes (#2969)kipcode66
* next round of standard compiler fixes * Fix weak function order issue * fix missmatch with ShieldD version
2025-12-21Miscellaneous data fixes (#2983)LagoLunatic
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
2025-12-21Make Debug_BBA symbol global in __start.c (#2982)Max Roncace
This fixes an issue where the virtual address of the symbol would be appended after the name making it impossible to automatically match the symbol on more than one version.
2025-12-21d_a_vrbox2 matching (#2981)Max Roncace
2025-12-21Update to objdiff 3.5.0 (#2980)LagoLunatic
* Update to objdiff 3.5.0 * Fix symbols being in .data instead of .rodata for Wii/Shield
2025-12-21Work on weak order (#2979)LagoLunatic
* JAUSectionHeap OK * Slightly improve d_camera weak func order (12 -> 10) * Minor d_a_alink fixes * weak_order_diff.py: Change to take source file as cli argument instead of .o file For cli autocompletion to work. * Reorganize J3D structs (no change in weak order)
2025-12-21Link d_a_e_fb + npc_shad wii NA 1.0 ifdef (#2978)YunataSavior
* Link d_a_e_fb * revert npc_ks changes
2025-12-20Match d_a_obj_ice_s rideCallBack (#2977)LagoLunatic
* Match d_a_obj_ice_s rideCallBack Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com> * Fix debug regression --------- Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-20m_Do_MemCard/d_file_select wii/debug work (#2976)TakaRikka
* m_Do_MemCard/d_file_select wii/debug work * fix builds
2025-12-20d_a_npc_ks documentation (#2970)Luzagar
* npc_ks work * more work * fix debug * more documentation
2025-12-20Various d_ work (#2968)Carco_21
* map work * various meter work * d_meter_button ShieldD almost equivalent * error fix
2025-12-20Add config for Wii PAL (RZDP01) (#2975)Max Roncace
2025-12-19Match dMsgUnit_c::setTag (#2974)LagoLunatic
* Match dMsgUnit_c::setTag for GCN USA Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com> * Match dMsgUnit_c::setTag for debug * Minor cleanup --------- Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc (#2973)LagoLunatic
* Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com> * Improve d_a_npc weak func order --------- Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19Match JFWSystem::init (#2972)LagoLunatic
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19match last function in d_camera.cpp (#2971)roeming
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19m_Do_main debug (#2965)Jcw87
2025-12-18JASAiCtrl OK (#2967)LagoLunatic
2025-12-18d_a_npc_kn OK (#2966)LagoLunatic
* d_a_npc_kn OK * Remove nonmatching comment
2025-12-18Use consistent s32/u32 (#2964)roeming
* cleanup long usage * fix regression
2025-12-18fix ENABLE_REGHIO macro (#2963)Luzagar
2025-12-17random debug objects (#2961)Niklas Bauer
2025-12-16d_a_npc_wrestler 100% (#2962)LagoLunatic
* Match sumouPunchMiss, improve sumouPunchChaseShock Removing these consts also matches several functions on debug. * Match sumouSideStep and sumouPunchChaseShock
2025-12-16copy homebuttonLib from oot-vc (#2960)TakaRikka
* initial copy of hbm from sdk_2009-12-11 * some more nw4hbm cleanup * nw4hbm db mostly done * nw4hbm snd copied from oot-vc * nw4hbm ut copied * nw4hbm lyt copied * nw4hbm copied, mostly matching usa 1.0 * setup nw4hbm debug define * fix HBMDataInfo struct * add rvl sdk card lib
2025-12-16d_meter_HIO debug (#2959)Jcw87
2025-12-16d_a_movie_player OK (#2958)LagoLunatic
* Match THPAudioDecode * Match daMP_MixAudio * Fix weak func order * Fix global.h
2025-12-15d_a_alink 100% (#2957)LagoLunatic
* Match daAlink_c::checkHorseGetOff * Match daAlink_c::procCanoeRowInit
2025-12-15More Wii symbol cleanup (#2956)Max Roncace
2025-12-15Fix bugs in weak_order_diff.py (#2955)LagoLunatic
* Fix readelf path * Improve diffing of literal/in-function data order