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2025-12-15Enable regHIO for Wii USA R0 (#2953)Max Roncace
2025-12-15d_a_e_b +d_a_e_bi_leaf documentation (#2952)Luzagar
* some e_bi documentation * fix match issue * fix error * e_bi_leaf documentation
2025-12-15d_a_obj_bemos debug work (#2947)Carco_21
* debug work * PR cleanup
2025-12-15Resource (#2939)kipcode66
* matching Do_destroy from resource.cpp * add missing constants from `float.c` * add numeric_limits for double * set TObject::reset for each version in stb.cpp * improve debug matching
2025-12-13most of shieldD revo sdk matching (#2951)TakaRikka
* shieldD revo wpad done * shieldD revo hio2 done * shieldD revo aralt, ppcarch, gf done * shieldD revo exi done * shieldD revo SI done * shieldD revo vi done * shieldD revo mtx done * shieldD revo GX mostly done * shieldD revo ai/dsp done * shieldD revo sc mostly done * shieldD revo esp/euart/wenc mostly done * build fixes
2025-12-12Add configuration for GZ2J01 (Wii JPN) (#2950)Max Roncace
2025-12-12J3D debug work (#2949)LagoLunatic
* J3D debug work * Clean up JSystem GXColor ctors, remove a couple fakematches * Update symbols.txt * Fix res include syntax * Remove fakematch that isn't necessary anymore * Fix some Shield regressions
2025-12-12d_a_obj_movebox debug work (#2948)roeming
* match lots of debug for d_a_obj_movebox * the rest of the debug work
2025-12-12d_particle debug work (#2944)Carco_21
* misc work * more work * fixed error * more work * PR cleanup * missed cleanup * error fix * wii fix
2025-12-11Link J2DWindowEX (#2946)roeming
* Add debug for J2DWindowEx, link GCN version * locking non-const copy ctor behind GCN check * fix typo for define * fix another define typo * update bugged ctor and leave a comment
2025-12-11Wii .text symbol fixes (#2945)Max Roncace
2025-12-11Clean up conditional compilation a bit (#2943)Max Roncace
2025-12-11fix functions not returning values (#2942)Jcw87
* fix functions not returning values * implement functions that should return values
2025-12-10Work on d_a_obj_ice_s debug (#2941)hatal175
2025-12-10Fakematch JASTrack::TList::seqMain (#2940)LagoLunatic
* Fakematch JASTrack::TList::seqMain * Add debug ifdef
2025-12-09Fix Wii USA v2 configuration & add file checksums (#2938)Max Roncace
2025-12-09JASAramStream OK (#2937)LagoLunatic
2025-12-09Match resource.cpp with a small fake match (#2936)hatal175
2025-12-09d_a_npc_cdn3 OK (#2935)LagoLunatic
2025-12-08d_a_e_gb debug + documentation (#2916)Carco_21
* cleanup and documentation * PR cleanup
2025-12-08Improving standard compiler compatibility (#2926)kipcode66
* Adding explicit dolphin/ prefix & fix characters * Rename ShiftJIS to SJIS * Separate JASSeqReader read methods implementation between compilers. * Fix pointer.h * fix d_item_data typo * fix gcn matching issue
2025-12-08Match JASTaskThread::run (#2934)LagoLunatic
2025-12-08almost matching (#2933)Carco_21
2025-12-08Match JStudio_JStage::TAdaptor_light::adaptor_do_begin (#2932)LagoLunatic
2025-12-08decent work (#2931)Carco_21
2025-12-08Add missing RELs for Wii USA v0 (#2930)Max Roncace
2025-12-08shieldD revolution dvd/nand mostly done (#2922)TakaRikka
* shieldD revo dvd mostly done * shieldD revo nand mostly done * shieldD revo fs mostly done * shieldD revo ipc mostly done * shieldD revo sdk pad done
2025-12-07JASBNKParser OK, Z2Audience OK (#2929)LagoLunatic
2025-12-07match debug for D_menu_fmap2_d (#2925)roeming
* menu_fmap2d debug progress * match debug for d_menu_fmap2D * fix broken function * fix weird shield mismatch * fix other shield mismatch * fix suggestions * fix func for wii version * match func for all versions * remove cast from saveBitLabels
2025-12-07Add Wii USA v2 to GH Actions (#2928)Max Roncace
2025-12-07Fix up Wii USA v0/v2 symbols (#2927)Max Roncace
2025-12-07d_a_npc_blue_ns OK (#2924)LagoLunatic
* Match daNpcBlueNS_c::_Execute * Cleanup loop * d_a_npc_blue_ns OK
2025-12-06Match Z2SceneMgr::sceneBgmStart (#2923)LagoLunatic
2025-12-06Improving compatibility with standard cpp compiler (#2920)kipcode66
* Improving compatibility with standard cpp compiler * Add __REGISTER macro for non mwcc compatibility * Fix for PR comments * fix missing define for revolution * Simplifying cSAngle conversion
2025-12-06Fix const loop invariant issues (#2921)LagoLunatic
* Fix const loop invariant issues by defining explicit operator= for structs * Fix J2DMatBlock weak func order
2025-12-06d_kankyo debug work (#2918)Max Roncace
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code * d_kankyo debug almost matching
2025-12-06Various debug conditional compilation cleanup (#2915)Max Roncace
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code
2025-12-05fix TPosition3.h (#2919)kipcode66
2025-12-05Work on weak function ordering (#2917)LagoLunatic
* Fix functionvalue weak func order * Add script to help diffing weak function order * Improve alink weak func order (44 -> 15) * Improve m_Do_ext weak order (12 -> 7) * Remove old hack * Fix d_a_tbox weak func order * Fix d_a_npc_ks weak func order * Fix error when trying to diff weak func order for ShieldD due to hidden function alignment gap symbols
2025-12-05d_a_e_mk debug work + documentation (#2913)Carco_21
* initial work * documentation
2025-12-05d_a_mg_rod 100% (#2914)LagoLunatic
2025-12-04d_a_horse 100% (#2912)LagoLunatic
* Fix missing line numbers for debug * Fix horse inlines and HIO * Match daHorse_c::setEffect * Improve a few debug matches * Match daHorse_c::checkHorseNoMove (half fake) * Update configure.py
2025-12-04Resolve all "illegal jump past declaration/initializer" warnings (#2911)Niklas Bauer
* resolve illegal jump past declaration/initializer * pr comments
2025-12-03Debug+retail matches and clean up some fakematches (#2910)LagoLunatic
* Debug matches * Match daAlink_c::procGrassWhistleWait * Match JASAramStream::channelProc * More debug matches * Match JAUStreamStaticAramMgr_::deleteStreamAram and bitset inlines * Fix some fakematches * Fix gameinfo player info not being a struct * Update bug comments * Fix procids in alink * d_a_scene_exit OK
2025-12-03d_a_e_dn work (#2899)Carco_21
* d_a_e_dn work * PR cleanup and more documentation
2025-12-03d_a_npc_kn debug work (#2907)Niklas Bauer
* d_a_npc_kn debug work * d_a_npc_kn pr comments
2025-12-02Match 4 more functions (#2909)LagoLunatic
* Match daNpcF_Lookat_c::adjustMoveDisAngle * Match daNpc_ykM_c::reset and daNpc_ykW_c::reset * Fakematch daNpcThe_c::main gameInfo load * Update configure.py
2025-12-02J3DShapeDraw and J3DSkinDeform OK (#2908)LagoLunatic
2025-12-02d_a_obj_brakeeff debug equivalent (#2906)Niklas Bauer
* d_a_obj_brakeeff fmt * d_a_obj_brakeeff debug equivalent
2025-12-02d_a_obj_damcps debug equivalent (#2904)Niklas Bauer
* d_a_obj_damcps initial * d_a_obj_damcps guard * d_a_obj_damcps pr comments