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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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JSystem
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J3DGraphBase
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J3DStruct.h
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Author
2024-06-04
Work on J3DMatBlock (#2164)
hatal175
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2024-02-06
J3D work (#2064)
hatal175
2024-01-25
d_a_obj_cdoor OK, d_a_obj_wchain mostly done, work on d_a_alink_wolf (#2047)
Caroline Madsen
2024-01-20
almost all of dolphin matched (#2036)
TakaRikka
2023-12-28
work on J3DMaterialFactory and J3DMaterialFactory_v21 (#2012)
Caroline Madsen
2023-09-30
J3DTevs (#1950)
Jcw87
2023-09-19
JAUSeqCollection, JAUSoundTable OK (#1932)
hatal175
2023-09-05
J3DStruct (#1913)
Jcw87
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-08-11
JPAEmitter OK, work on d_particle (#1874)
hatal175
2023-08-02
d_a_obj_swpropeller OK, work on d_kankyo / misc
TakaRikka
2023-05-12
Remove #includes from headers (#334)
Jcw87
2022-07-04
d_menu_save / pane_class / rename some data (#205)
TakaRikka
2021-10-24
J2D structs + print / fix GX + MSL string headers (#157)
TakaRikka
2021-08-16
__sinit_d_com_inf_game_cpp OK (#140)
lepelog
2021-06-12
move / fix bunch of stuff (#133)
TakaRikka
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis