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path: root/include/JSystem/J3DGraphBase
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2022-10-04move jasper's jsystem work overTakaRikka
2022-10-04fopEn_enemy / fix e_wbTakaRikka
2022-10-03d_camera / m_Do_ext / d_particle + minor various wip (#210)TakaRikka
2022-08-30j2d / map_path work, d_drawlist / d_attention cleanup (#208)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc * bunch of j2d work. d_drawlist / d_attention cleanup * progress / asm * cleanup wip * decompile JStage * setup some more JStudio structs * set up d_demo classes * some d_demo work * cleanup dolphin os stuff * some initial dEvent documentation * some At collision documentation * match JUTConsole::doDraw * dbgs work / split up some of d_a_alink into .inc files * d_a_alink_spinner work
2022-07-04d_menu_save / pane_class / rename some data (#205)TakaRikka
* work on fop actor / actor mng, daalink, d_a_obj_item * d_a_title mostly decompiled * daalink / d_event / JMessage / dmsg_out_font work * msg_scrn_base / msg_scrn_boss * some work on mDo machine, d_menu_save, d_tresure, and various * remove asm * progress * finish d_menu_save / d_pane_class_alpha / d_pane_class / rename some data * rename more data * remove asm / progress * match all of d_pane_class * fixes / some dKankyo doc
2022-07-01move inlineslepelog
2022-06-01formatTakaRikka
2022-06-01m_Do / d_a_npc workTakaRikka
2022-04-24J3DVertex: clean upJasper St. Pierre
2022-04-24J3DShape / J3DShapeDraw: More OKJasper St. Pierre
2022-04-24J3DShape/J3DShapeMtx: More workJasper St. Pierre
2022-04-24J3DShape: more OKJasper St. Pierre
2022-04-24J3DShape: OK progressJasper St. Pierre
2022-04-23J3DSys: j3dDefaultTexCoordInfo tableJasper St. Pierre
2022-04-23J3DSys::J3DSysJasper St. Pierre
2022-04-23J3DSys: setTexCacheRegionJasper St. Pierre
2022-01-25d_kankyo_wether / d_eye_hl (#178)TakaRikka
* d_eye_hl / d_kankyo_wether wip * more d_kankyo_wether + format * remove asm * some d_kankyo wip * fix dccs vtable * some m_Do_graphic / d_meter2_draw work
2021-12-23minor cleanupsJasper St. Pierre
2021-12-06more simple J2D/J3D funcs (#166)Jasper St. Pierre
* more simple J2D/J3D funcs * JPABaseShape constructor * fmt Co-authored-by: lepelog <25211966+lepelog@users.noreply.github.com>
2021-11-10wipTakaRikka
2021-11-10d_bg_s (#159)TakaRikka
* wip * d_bg_s * most of d_bg_s * small cleanup * clang * fixes
2021-10-24J2D structs + print / fix GX + MSL string headers (#157)TakaRikka
* J2D structs + print / fix GX + MSL string headers * remove msl_c/string.h
2021-10-11J3D setup (#155)TakaRikka
* setup j3d classes * remove asm * fixes * fix newDifferedDisplayList
2021-09-24m_Do cleanup, d_resource, drawlist stuff (#145)TakaRikka
* d_resource / some d_stage * setup dDlst_list_c / d_select_icon OK * JUTXfb / some JUTVideo + various * some J2D classes / JUTVideo/Fader attempts * bunch of m_Do cleanup + matches / f_ap_game OK * mDoLib_clipper::setup OK * most of d_meter_HIO OK * pane_class / kantera_icon_meter
2021-08-16__sinit_d_com_inf_game_cpp OK (#140)lepelog
* mass mng header * d_cc_d start * c_cc_d ok * tmp commit * almost, reordering of vtable functions * progress * more progress * cleanup, still non matching * mark all of d_cc_d as nonmatching to OK * c_cc_s * c_cc_s OK * d_cc_mass_s OK * cleanup * gameinfo __sinit, not OK * a bit of cleanup * format * remove asm Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-06-12move / fix bunch of stuff (#133)TakaRikka
* fix some class structures / d_event wip * d_event wip * move gamepad stuff * move m_Do_main * move d_bomb / partial m_Do_reset * format * remove asm * add Z2SoundID enum * move some Z2 classes * fix * move more Z2 stuff * fix fopAc_ac_c more
2021-06-02J3duclip, fop_actor_mng and related stuff (#131)lepelog
* J3DUClipper sinit * sincosTable_ etc * decompile JMATrigonometric sinit * f_op_actor_mng * move f_op_actor_mng and parts of mDo_ext * J3DSys sinit * f_op_scene_req * failed matching attempt for decodeSZS__9JKRDecompFPUcPUcUlUl * mX -> x * fix mCull and fopAcM_prm_class members * fix a few function parameters * move missing NON_MATCHING * remove some unneeded data * turns out that data was not unused * remove unused asm * readd asm deleted by accident
2021-05-23move d_a_alink and some related stuff (#130)TakaRikka
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-05-10Makefile fixes / JUTNameTab (#129)Jasper St. Pierre
* Makefile: Fix issues with iconv causing it to break under devkitPro / msys The version of iconv included in devkitPro does not have a -o option, so replace it with normal shell redirection. Also, SHIFT-JIS does not have a mapping for ~, so output the Windows CP932 variant instead, which does. See: https://en.wikipedia.org/wiki/Tilde#Unicode_and_Shift_JIS_encoding_of_wave_dash https://en.wikipedia.org/wiki/Code_page_932_(Microsoft_Windows)#Single-byte_character_differences * Update diff configuration -Bbinary doesn't seem to work with my copy of bjdump (it says it can't decode unknown architecture) Cheese things by using expected/ instead of having the user place things manually. * JUTNameTab * J3DPacket / J3DDrawBuffer * format Co-authored-by: lepelog <lepelog@users.noreply.github.com>
2021-03-29clang-formatJulgodis
2021-03-28dol2asm OKJulgodis