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path: root/include/JSystem/J3DGraphBase
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2026-03-01Reorganize library code into `libs/` (#3119)Luke Street
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN} * Update configure.py and project.py for new libs structure * Refactor `#include <dolphin/x.h>` -> `<x.h>` * Remove `__REVOLUTION_SDK__` forwards from dolphin * Fix dolphin/ references in revolution * Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__` * Always build TRK against dolphin headers * Resolve revolution SDK header resolution issues
2026-02-25Fix broken J3DTexture assert (#3111)Pieter-Jan Briers
2026-02-23Fix incorrect forward declare keywords (#3107)Pieter-Jan Briers
Mixups of class/struct keyword in forward declares. Doesn't seem to matter on MWCC, but causes name mangling mismatching on modern platforms.
2026-02-20d_resorce debug (#3105)Jcw87
2026-01-24general cleanup, d_menu_quit / d_a_obj_testcube mostly done, ↵TakaRikka
d_msg_scrn_explain debug (#3065) * typedef for cPhs_Step * make sdk includes consistent * d_menu_quit / d_msg_scrn_explain debug * d_a_obj_testcube mostly done * d_debug_pad mostly done * jstudio tool library headers * some JStudioCameraEditor headers * d_jcam_editor mostly done * try fixing some shield regressions * d_bg_parts mostly done * fix merge errors * debug fix
2026-01-13J3D debug (#3037)Jcw87
* J3DGraphBase debug * J3DGraphAnimator debug * J3DGraphLoader debug
2026-01-13standard compiler compatibility changes (#3040)kipcode66
* move math to cmath * replace stdarg to cstdarg * change stdint to stdint.h * minor fixes * change stdio to cstdio * change stdlib to stdlib * renamed ctype to cctype * fix missing argument for UNSET_FLAG
2026-01-06Misc debug include/class order improvements + link remaining Z2AudioLib TUs ↵Max Roncace
(#3014) * Improve dolzel.pch ordering * Improve JSystem include order * Various class ordering fixes * Link remaining Z2AudioLib TUs * Fix some symbols in Shield and weak functions in ShieldD
2026-01-05Add guards around std library headers (#3013)kipcode66
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
2026-01-04m_Do_ext retail linked + debug improvements (#3009)Max Roncace
2025-12-26Fix optimization flag for Shield (#3004)LagoLunatic
* Fix optimization flag for Shield * Minor debug work * Fix NULL asserts
2025-12-21d_a_vrbox2 matching (#2981)Max Roncace
2025-12-21Update to objdiff 3.5.0 (#2980)LagoLunatic
* Update to objdiff 3.5.0 * Fix symbols being in .data instead of .rodata for Wii/Shield
2025-12-21Work on weak order (#2979)LagoLunatic
* JAUSectionHeap OK * Slightly improve d_camera weak func order (12 -> 10) * Minor d_a_alink fixes * weak_order_diff.py: Change to take source file as cli argument instead of .o file For cli autocompletion to work. * Reorganize J3D structs (no change in weak order)
2025-12-12J3D debug work (#2949)LagoLunatic
* J3D debug work * Clean up JSystem GXColor ctors, remove a couple fakematches * Update symbols.txt * Fix res include syntax * Remove fakematch that isn't necessary anymore * Fix some Shield regressions
2025-12-11Link J2DWindowEX (#2946)roeming
* Add debug for J2DWindowEx, link GCN version * locking non-const copy ctor behind GCN check * fix typo for define * fix another define typo * update bugged ctor and leave a comment
2025-12-06Improving compatibility with standard cpp compiler (#2920)kipcode66
* Improving compatibility with standard cpp compiler * Add __REGISTER macro for non mwcc compatibility * Fix for PR comments * fix missing define for revolution * Simplifying cSAngle conversion
2025-12-06Fix const loop invariant issues (#2921)LagoLunatic
* Fix const loop invariant issues by defining explicit operator= for structs * Fix J2DMatBlock weak func order
2025-12-06d_kankyo debug work (#2918)Max Roncace
* Global: Define DEBUG as 0 if not already defined * Clean up DEBUG-guarded code * d_kankyo debug almost matching
2025-11-30project cleanup (#2895)TakaRikka
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
2025-11-30J3DSkinDeform work (#2896)LagoLunatic
* Match four inline asm functions with manual regalloc * J3DSkinDeform::changeFastSkinDL: Clean up var names, slightly improve match * Syntax * More var names
2025-11-27Various small matches (#2879)LagoLunatic
* Misc debug matches * Fix JASBasicWaveBank weak func order * Remove more dol2asm stuff, fix missing includes * Some data fixes * Update comments * d_file_sel_warning is already OK * Fix Z2 splits * Fix movebox namespace * Fix inlining issue in m_Do_ext * Fix Z2 splits for P and J
2025-11-26Match J3DTransformInfo::operator=, fixing several regalloc issues (#2873)LagoLunatic
2025-10-30obj_pdwall / obj_rw / obj_stopper2 done (#2760)TakaRikka
* obj_pdwall / obj_rw / obj_stopper2 done * fix jp/pal * Use NULL instead of 0 * Use dEvtCnd_CANDEMO_e --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
2025-09-26Misc matches and fixes (#2703)LagoLunatic
* Match mDoExt_morf_c::getPlayMode * Misc cleanup * Fix actor cull spheres * Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger * Fix improper demangling of dBgS_SphChk::SetCallback * Fix d_camera rangef weak func order * Match more alink_wolf funcs
2025-09-20d_a_e_gm matching (#2669)Carco_21
* initial work * Almost matching * missed formatting changes * matching * changed to equivalent * PR cleanup, now matching
2025-09-10Minor d_a_alink improvements (#2646)Max Roncace
2025-09-08scannon / scannon_crs / scannon_ten done (#2632)TakaRikka
* scannon done * scannon_crs done * scannon_ten done * pr * attention debug stuff * attn flags * fix build
2025-09-04some J3D/misc cleanup (#2628)TakaRikka
* some j3d cleanup * begin using uintptr_t * j3dgraphbase cleanup * j3dgraphanimator cleanup
2025-08-30Add hacks to fix PCH .data causing fake mismatches with decompctx (#2606)Max Roncace
2025-08-24Add a precompiled header for RELs (#2597)Max Roncace
2025-08-08Misc. J3D improvements (#2570)Max Roncace
2025-08-05d_a_obj_fallobj OK (#2568)hatal175
* d_a_obj_fallobj OK * J3DMatBlock equivalent
2025-07-11d_a_demo00 work (#2525)Carco_21
* Initial work * Got to ke_control * draw function * tiny execute work * all functions worked on * PR cleanup * Took out static keyword for dDemo_setDemoData
2025-06-19Add more J3D_ASSERTs (#2491)LagoLunatic
* Fix debug build * Add more J3D_ASSERTs * Move J3DShapeMtx to correct header for assert * Add VSCode task for ninja changes_all
2025-06-06d_a_e_dk matching (#2476)Max Roncace
2025-04-17Daswc (#2398)hatal175
* swball cleanup * daSwc00_c OK * Revert change in configure - we'll handle rel/dol changes in seperate PR
2025-04-15A Little j3d work (#2396)hatal175
2025-04-09Various JSystem work (#2383)Caroline Madsen
* JKernel and JStudio cleanup * JMessage cleanup * JAudio cleanup * JASBNKParser work * functionvalue work * fvb work * J2D and J3D cleanup * steal from tww * J2DPictureEx mostly done * fix build
2025-04-08JSystem work (#2384)LagoLunatic
* object-id 100% on debug Can't be linked due to .text alignment issues? * J3DMaterialFactory and J3DMaterialFactory_v21 OK * Match dKy_bg_MAxx_proc
2025-03-22Debug version now builds OK and all_source compiles (#2343)LagoLunatic
* Fix missing arg to JUT_ASSERT * Fix some MWCC version diff errors * Compile m_Do_ext, d_demo, actor_mng * Add VSCode task to quickly switch between versions * Unlink magLift for debug * Update the hash of the debug dol The old cbea5fa... hash here was for the dol generated by the alf2dol.py script, which produces incorrect alignment. The dol with the new hash can be obtained by using `dtk elf2dol` to convert the debug .alf file to a dol. The DOL now builds OK. * Fix all debug REL dtor splits All RELs now also build OK, meaning `ninja build/ShieldD/ok` now succeeds. * Add genMessage declarations to all HIO subclasses * Fixing more compilation errors * m_Do_mtx 100% on debug Cannot be linked due to weak function name mangling? * Improve various matches * Fix all remaining compilation errors * Fix new compilation errors from main * Fix retail regression * Link f_pc_profile_lst
2025-02-10copy dolsdk2004 to tp / b_bh + e_mb done (#2299)TakaRikka
* move dolsdk2004 over * cleanup some temp work * finish and cleanup gf * b_bh done * d_a_e_mb done
2025-01-26Fix spurious differences when using `ninja diff` (#2294)LagoLunatic
* Fix spurious differences when using ninja diff * Fix some clangd errors/warnings
2024-12-29various matches / cleanup (#2271)TakaRikka
* cleanup various TUs * checkpoint * d_attention doc
2024-12-24kankyo mostly done (#2269)TakaRikka
* work on kankyo * some more kankyo work * kankyo almost done * kankyo mostly done * first cleanup pass * some more renaming * rename a bunch of kankyo vars * fix regression
2024-12-18kankyo_rain / obj_life_container mostly done, obj_glowsphere done (#2266)TakaRikka
* obj_life_container mostly done * obj_glowSphere done * kankyo_rain mostly done * some cleanup * more kankyo_rain cleanup
2024-11-29some cleanup of f_pc/f_op files (#2254)TakaRikka
* cleanup f_pc files * cleanup f_op files * fix a couple f_op_actor_mng functions * minor JSystem work
2024-11-06d_a_midna mostly done (#2237)Caroline Madsen
2024-11-01J3DMatBlock, J3DMaterialFactory work (#2233)Caroline Madsen