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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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MSL_C
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Commit message (
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Author
2023-12-25
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
TakaRikka
2023-12-06
Some GX work (#1998)
hatal175
2023-09-30
d_kankyo work / d_particle_copoly OK (#1953)
TakaRikka
2023-09-15
JKRHeap (#1927)
Jcw87
2023-09-15
JAUSectionHeap, Z2SoundInfo, others (#1925)
Jcw87
2023-09-09
JAUAudioArcInterpreter, JAUAudioArcLoader (#1917)
Jcw87
2023-08-21
J2DTevs (#1892)
Jcw87
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-08-10
d_file_select work + misc changes (#1873)
Pheenoh
2023-08-01
Work on J2DMaterialFactory (#394)
hatal175
2023-05-05
d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
TakaRikka
2023-04-24
MSL_C (#319)
Jcw87
2023-04-21
add MSL_C/stdio.h (#317)
Jcw87
2023-04-21
add FLT_MAX, FLT_EPSILON, NAN, and HUGE_VALF to MSL_C headers (#316)
Jcw87
2023-01-02
MSL_C cleanup (#238)
TakaRikka
2022-11-11
clean up dolphin files / work on some rels (#212)
TakaRikka
2022-10-18
d_attention / d_demo / d_lib work
TakaRikka
2022-08-30
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
TakaRikka
2022-05-28
npcT / JUTGamePad work
TakaRikka
2022-04-24
some MSL_C work (#192)
TakaRikka
2022-03-20
Renamed instances of msl_c -> MSL_C because
Zen64
2022-03-19
renamed msl_c -> MSL_C
Zen64