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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2026-03-17
cc debug work (#3133)
TakaRikka
2026-03-17
various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
TakaRikka
2026-03-01
Reorganize library code into `libs/` (#3119)
Luke Street
2026-03-01
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)
TakaRikka
2026-02-28
Another round of GCC fixes (#3115)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-02-24
Fix MORE wrong forward declares (struct/class) (#3110)
Pieter-Jan Briers
2026-02-20
Big cast cleanup (#3076)
roeming
2026-01-29
d_com_inf_game debug (#3075)
Jcw87
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2026-01-17
match d_a_npc_tk for debug (#3046)
roeming
2026-01-17
d_a_alink cleanup / debug work (#3045)
TakaRikka
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-12
obj_pumpkin dbg equiv (#3036)
YunataSavior
2026-01-11
d_camera debug almost matching (#3032)
Max Roncace
2026-01-10
first round of constants cleanup (#3021)
roeming
2026-01-05
Add guards around std library headers (#3013)
kipcode66
2026-01-04
d_a_e_rdy debug work (#3011)
roeming
2025-12-29
Work on d_cc_d debug (#3002)
hatal175
2025-12-26
Debug d_a_e_ym (#3003)
YunataSavior
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-23
MSL_C header cleanup (#2988)
TakaRikka
2025-12-19
match last function in d_camera.cpp (#2971)
roeming
2025-12-18
Use consistent s32/u32 (#2964)
roeming
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-12-03
Debug+retail matches and clean up some fakematches (#2910)
LagoLunatic
2025-12-03
d_a_npc_kn debug work (#2907)
Niklas Bauer
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-25
d_a_npc debug work (#2863)
Max Roncace
2025-11-25
Clean up some fakematches, mostly around gameInfo loads (#2862)
Max Roncace
2025-11-25
Move cBgS_GrpPassChk and cBgS_PolyPassChk to separate headers (#2861)
Max Roncace
2025-11-23
Fix more nonmatchings (#2850)
LagoLunatic
2025-11-17
wii building OK / m_Do_graphic debug work (#2815)
TakaRikka
2025-11-05
d_a_e_sh matching (#2772)
Max Roncace
2025-10-28
d_a_obj_hata & d_a_obj_hb matching (#2752)
Carco_21
2025-09-27
d_a_obj_ss_drink equivalent (#2708)
Howard Luck
2025-09-27
Remove unnecessary externs (#2705)
LagoLunatic
2025-09-25
d_debug_camera mostly done (#2695)
TakaRikka
2025-09-17
More miscellaneous TU improvements (#2665)
Max Roncace
2025-08-30
d_a_e_ai done (#2617)
TakaRikka
2025-08-27
Start linking some TUs on debug and PAL (#2612)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-15
d_a_e_hp almost matching (#2585)
Max Roncace
2025-08-10
Misc framework fixes (#2578)
Max Roncace
2025-07-11
Improve various partially matched TUs (#2526)
hatal175
2025-06-19
d_bg_w_kcol work (#2490)
Max Roncace
2025-06-08
d_a_npc_kn work (#2274)
Howard Luck
2025-05-19
Debug and various d_ev_camera fixes (#2448)
YunataSavior
2025-04-20
d_a_e_tk_ball Matching (#2402)
Niklas Bauer
2025-04-06
GCN pal / jpn support, some debug work (#2375)
TakaRikka
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