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2023-11-27most of d_a_alink_wolf done / some misc (#1993)TakaRikka
* wip on alink_wolf * setup procvar unions * most of d_a_alink_wolf done + some misc
2023-11-18almost all of daAlink_demo done (#1987)TakaRikka
* almost all of alink_demo done * remove asm * decideDoStatus OK
2023-11-15d_a_tag_Lv7Gate OK (#1985)hev7
* d_a_tag_Lv7Gate OK * Fix switch cases
2023-11-08work on daAlink horse, hvyboots, cut (#1981)TakaRikka
* work on alink_cut, alink_horse, alink_hvyboots * remove asm
2023-11-02d_a_dbdoor00 OK (#1973)Trueffel
* initial work on d_a_door_dbdoor00 * dbdoor mostly OK * finish all functions and header * remove externs * remove unused asm
2023-11-02work on d_a_tbox (#1971)Caroline Madsen
* d_a_tag_evtarea mostly done, work on d_a_npc * work on d_a_npc_ash * work on Z2SoundHandles * Z2SoundObject, JAUSoundAnimator OK * Update Progress.md * work on d_a_tbox
2023-10-24d_a_tag_push OK (#1967)Jacob Patzer
2023-10-20d_a_tag_ss_drink OK (#1964)Jacob Patzer
* Use fopAcM_GetParamBit inline function in d_a_tag_myna_light * d_a_tag_ss_drink OK
2023-10-20Begin work on d_a_myna (#1962)Jacob Patzer
2023-10-11d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done ↵TakaRikka
(#1957) * d_a_andsw2 OK * d_a_player cleanup, d_a_alink cleanup and work on d_a_alink_hook * remove asm * d_kankyo_wether almost done * some work on d_kankyo_rain
2023-10-10d_a_door_push OK (#1959)Trueffel
* work on d_a_push_door * d_a_door_push OK * remove unused asm
2023-09-07d_a_npc / d_a_tag_mhint / d_a_grass work (#1916)TakaRikka
* some npc work / cleanup * tag_mhint / grass work * fix path / remove asm
2023-08-31tag_evtmsg and d_bg_w_sv OK (#1902)TakaRikka
* tag_evtmsg and d_bg_w_sv OK * remove asm
2023-08-25daNpcCd work (#1896)Noah McQueen
* daNpcCd work * Work on daNpcCd, daNpcCd2, and related libraries. * Work on daNpcCd, daNpcCd2, and related libraries.
2023-08-16d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)Pheenoh
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
2023-08-11JPAEmitter OK, work on d_particle (#1874)hatal175
* JPAEmitter OK + header reorganization * libelf: silence repeated relocation warning * Work on d_particle
2023-08-02more kankyo work / d_a_kytag08 workTakaRikka
2023-07-07d_a_warp_bug OKTakaRikka
2023-07-05d_a_tag_mwait OKTakaRikka
2023-06-23Work on d_a_tag_wljump (#351)hatal175
2023-06-19Work on d_resorce, d_vibration, d_tresure and others (#347)hatal175
* Work on d_resorce * Work on d_a_tag_TWgate * Work on d_meter_map * d_tresure OK * Work on d_vibration * Work on d_a_npc * Work on d_a_npc * Work on d_a_npc
2023-06-06work on d_a_npc, d_a_npc_ash, d_a_tag_evtarea (#345)hatal175
All credit goes to randomsalience
2023-05-12Remove #includes from headers (#334)Jcw87
* add "global.h" to files that use it * add MSL_C includes to files that use them * remove dolphin includes from headers that don't need them * remove JSupport includes from headers that don't need them * remove JKernel includes from headers that don't need them * remove JUtility includes from headers that don't need them * remove J3D includes from headers that don't need them * remove J2D includes from headers that don't need them * remove JAudio2 includes from headers that don't need them * remove Z2AudioLib includes from headers that don't need them * remove JMessage includes from headers that don't need them * remove JParticle includes from headers that don't need them * remove SComponent includes from headers that don't need them * remove dol includes from headers that don't need them * sort includes
2023-05-08Do some work on f_op_actor_mng (#328)hatal175
* decompctx - try without shiftjis and write utf8 as output * Do some work on f_op_actor_mng * Remove duplicated includes * Add fopAcM_setEffectMtx * Match dShopSystem_searchCameraActor * fopAcM_setEffectMtx now matches with literals * Remove unnecessary inline in headers
2023-04-29improve const correctness (#325)Jcw87
2023-04-21e_ym / obj_volcball wip. obj_mgate done (#318)TakaRikka
* e_ym / obj_volcball wip. obj_mgate done * remove asm --------- Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-03-17d_file_select, JASResArcLoader, d_a_obj_stone, d_a_obj_stone_mark (#309)Pheenoh
* setup TU * JASResArcLoader OK * d_a_obj_stoneMark work * some funcs in d_a_obj_stoneMark * many changes * quat, d_a_obj_stone, d_a_alink, fix python script, tidy makefile * d_file_select functions + pr cleanup
2023-03-14d_ky_thunder done / d_scope wip / m_Do_graphic wip (#308)TakaRikka
* d_ky_thunder OK + misc build fixes * d_scope mostly done * some m_Do_graphic wip * remove asm
2023-03-09d_eye_hl OK, d_spline_path and JASSeqReader work (#307)Pheenoh
2023-03-07Misc Changes (#306)Pheenoh
2023-03-07another d_a_alink pass (#305)TakaRikka
* big pass on many d_a_alink files * remove asm * fix d_a_tag_spring * fix --------- Co-authored-by: root <root@DESKTOP-BTVP2BC>
2023-03-02setup b_ob_classTakaRikka
2023-03-01d_a_alink_hang first passTakaRikka
2023-02-25d_a_e_yk 23/26 matched (#301)Pheenoh
* setup TU * daE_YK_HIO_c::daE_YK_HIO_c * anm_init * daE_YK_Draw * pl_check * damage_check * action * daE_YK_Delete * fly_move * e_yk_roof * useHeapInit * e_yk_wind * e_yk_chance * e_yk_return * e_yk_fly * e_yk_wolfbite * e_yk_fight * e_yk_attack * e_yk_path_fly * daE_YK_Execute and daE_YK_Create and float literal prep * pr cleanup * rm padding
2023-02-16d_a_alink_swim work / fix JASGlobalInstance (#288)TakaRikka
* daalink / z2linkmgr wip * first cleanup of JASGlobalInstance data * fix sInstance stuff part 2 * more d_a_alink_swim work * remove asm
2023-02-09Misc matches (#274)hatal175
2023-02-05d_a_crod almost fully OK (#270)TakaRikka
2023-02-03d_a_obj_cboard / finish f_op_actor / rels cleanup (#268)TakaRikka
* d_a_obj_cboard / finish f_op_actor / clean up some rel files * rename some actor vars / remove asm * progress
2023-01-15d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)TakaRikka
* d_a_obj_web0 / d_a_obj_web1 * remove asm * d_a_set_bgobj * d_cc_s work * remove asm * build fix * fix tp.py progress check and rel sha1 check * clean up some bg files
2023-01-02dolphin lib work (#237)TakaRikka
* getLayerNo_common_common finally matched * dolphin ai / ar / card work from prime decomp * work on dolphin dvd / dsp / db * more dolphin os work * si work * remove asm * build fix
2022-12-27f_op_actor matches (#224)Pheenoh
* fopEn_enemy_c::checkBallModelDraw * fopEn_enemy_c::initBallModel * fopEn_enemy_c::setBallModelEffect * fopEn_enemy_c::drawBallModel * dStage_roomDt_c::getFileListInfo * fopAc_Delete * remove asm * convert getBall* to static functions
2022-12-21Merge remote-tracking branch 'upstream/master' into d_a_playerPheenoh
2022-12-21wolfGrabSubjectNoDrawPheenoh
2022-12-21fixes for takaPheenoh
2022-12-20big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-12-20d_a_npc workPheenoh
daBaseNpc_c::setBckAnm and J3DAnmTransform* daBaseNpc_c daBaseNpc_c::setBtpAnm daBaseNpc_c::attnSttsOn daBaseNpc_c::orderEvent daBaseNpc_c::setEnvTevColor daBaseNpc_c::setRoomNo daBaseNpc_c::checkEndAnm attempt CheckCreateHeap daNpcF_addIdx daNpcF_subIdx daNpcF_incIdx daNpcF_decIdx daNpcF_ActorMngr_c::initialize() daNpcF_ActorMngr_c::entry cleanup daNpcF_ActorMngr_c::entry daNpcF_ActorMngr_c::remove daNpcF_ActorMngr_c::getActorP daNpcF_MatAnm_c::calc attempt daNpcF_SPCurve_c::initialize minor fixes daNpcF_Path_c::initialize daNpcF_Path_c::setPathInfo daNpcF_Path_c::chkPassed daNpcF_Path_c::reverse daNpcF_Path_c::setNextIdx daNpcF_Path_c::getNextIdx daNpcF_Path_c::getBeforeIdx daNpcF_Path_c::getBeforePos daNpcF_Path_c::getNextPos daNpcT_MatAnm_c::initialize daNpcT_MatAnm_c::calc daNpcT_addIdx daNpcT_subIdx daNpcT_decIdx daNpcT_Path_c::hermite daNpcT_Path_c::initialize daNpcT_Path_c::setPathInfo attempt daNpcT_Path_c::setNextPathInfo daNpcT_Path_c::reverse daNpcT_Path_c::setNextIdx daNpcT_Path_c::getDstPos attempt daNpcT_DmgStagger_c::setParam Add FLOAT_LABEL where possible fopEn_enemy / fix e_wb move jasper's jsystem work over d_attention / d_demo / d_lib work remove asm clean up dolphin files / work on some rels (#212) * d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14 initial changes to d_a_e_yc checkpoint until virtual destructor issue is solved daNpcF_Lookat_c::adjustMoveDisAngle daBaseNpc_c::setMtx daBaseNpc_moveBgActor_c::daBaseNpc_moveBgActor_c() daNpcT_c::ctrlFaceMotion daNpcT_c::ctrlMsgAnm attempt daNpcT_c::initTalk daNpcF_clearMessageTmpBit daNpcF_getDistTableIdx daNpcF_offTmpBit daNpcF_onTmpBit daNpcF_chkTmpBit daNpcF_onEvtBit daNpcF_chkEvtBit daNpcF_c::getDistTableIdx daNpcF_chkPointInArea daNpcF_chkDoBtnEqSpeak daNpcF_getPlayerInfoFromPlayerList attempt daNpcF_pntVsLineSegmentLengthSquare2D daNpcF_c::chkPointInArea daNpcF_c::chkPointInArea daNpcF_c::getAttentionPos daNpcT_chkTmpBit daNpcT_offTmpBit daNpcT_onTmpBit daNpcT_chkEvtBit daNpcT_offEvtBit daNpcT_onEvtBit daNpcT_chkDoBtnIsSpeak daNpcT_getDistTableIdx daBaseNpc_acMngr_c::entry daNpcF_c::initTalk undo override
2022-12-20d_camera / m_Do_ext / d_particle + minor various wip (#210)TakaRikka
2022-12-19big d_a_alink pass (#214)TakaRikka
* d_a_alink pass1 wip * more d_a_alink work * remove asm * more daalink work * 20% dol code decompiled * fixed some nonmatchings for building * a few daalink functions and labeling some HIO data
2022-11-11clean up dolphin files / work on some rels (#212)TakaRikka
* d_a_alldie / d_a_tboxSw / d_a_tag_gstart / d_a_tag_hstop * dolphin OS work / cleanup * dolphin GX work / cleanup * finish changing dolphin files to C * more files into C * match rest of MSL_C math functions * more dolphin files converted to C * remove asm * d_bg_w work * remove asm * d_a_alink work / kytag14
2022-10-04fopEn_enemy / fix e_wbTakaRikka