| Age | Commit message (Collapse) | Author |
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* d_a_obj_damcps initial
* d_a_obj_damcps guard
* d_a_obj_damcps pr comments
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* consistent cullbox usage
* d_a_obj_waterPillar debug work so its not a regression
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* Fix HIO load order in daHoZelda_c::searchBodyAngle
* Fix regression in daHoZelda_c::createHeap
Apparently the HIO class being constructed having an explicit ctor breaks the compiler ability to branchlessly optimize the false/true return afterwards. Without an explicit ctor the compiler is able to optimize it successfully, which breaks the match.
* Fix HIO load order in daNpc_ykW_c::setAttnPos
* Remove false version diff
* Update configure.py
* Remove old comment
* Fix alink HIO members being private
* alink: Fix HIO loads in 3 retail functions and almost all debug functions
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* Some variable names for hookshot and moved some values
* Revert using data.inc file
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* some wii OS fixes
* remove old dol2asm comments
* remove dol2asm.h
* remove function address comments
* normalize ATTRIBUTE_ALIGN usage
* DECL_WEAK macro
* fix gcc attribute weak macro
* wrap more mwcc specific things in ifdefs
* fixes
* fix revo sdk version flags
* fixes
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* daAlink_c::jointControll OK
* daalink debug work
* checkpoint
* fix casting
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* checkpoint
* remaining functions + fixes round 1
* fixes round 2
* fixes round 3
* fixes round 4
* revert getNeckAimAngle for now
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* Match d_a_obj_crvgate debug
* d_a_obj_crvgate remove this->
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* do draw, smbindeffect, isdelete, delete, most of heapinit
* Fix lowercase hex
* fix style
* Add spaces after if
* Do most of drop and carry
* Almost done
* Finish normal
* Get functions to mostly regalloc + a few compiler quirks.
* fix up comments
* Fix all issues and get everything to 100
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* Misc debug matches
* Fix JASBasicWaveBank weak func order
* Remove more dol2asm stuff, fix missing includes
* Some data fixes
* Update comments
* d_file_sel_warning is already OK
* Fix Z2 splits
* Fix movebox namespace
* Fix inlining issue in m_Do_ext
* Fix Z2 splits for P and J
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* Match player checks via BOOL
* PR comment
* resolve conflict
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* some JAudio work
* audio cleanup checkpoint
* checkpoint more audio cleanup
* fix symbols
* more z2 cleanup
* fix regression
* fix build
* some fixes
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* debug almost equivalent
* PR cleanup
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* d_a_obj_carry matching
* d_a_obj_carry::execute() debug matching
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* Link b_mgn
* tbox equivalent
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* Remove d_a_npc3.cpp
This file appears to not actually be real and the asserts in its
functions all reference d_a_npc2.cpp instead.
* d_a_npc debug almost matching
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* closer to matching
* build error fix
* PR cleanup
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* Link npc_doc
* Remove changes causing regression in debug
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* Fix GetPolyIndex and GetBgIndex, fixing a couple regallocs
* Match daNpcCd2_c::checkFearSituation and daNpcCd2_c::getAnmP
* Match daAlink_c::jointControll
* Clean up float class checks
* Move float constants to global.h
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* guard about to match
* weak func order messes linking up
* improve executePath
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* Misc debug matches
* Fix d_map weak function order
* Remove old nonmatching comments
* d_menu_dmap and JASAudioThread OK, fix weak func order and rodata alignment
* More misc matches
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* npc_doc almost
* pr
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* npc_grm OK
* uncomment debug stuff
* fix {
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* Debug matches and remove fake matches
* Fix false equivalencies, regallocs, and vtable orders
* Fix PAL splits
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* add debug functinality to d_a_horse, match almost all functions
* fix some wii funcs
* fix wii build
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* kytag13 matching
* pr cleanup
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* Replace DANPCF_C_HACK with a better fakematch
* d_a_obj_item OK
* Fix ninja diff
* Misc debug/nonmatching fixes
* Fix ninja diff for PAL
* Fix bad PAL split
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* solid progress
* almost matching
* pachi_taro matching
* pachi_maro matching
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* d_a_npc_grd matching
* Fix regression
* Fix
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* movie_player mostly done
* d_a_npc_gnd done
* fix fshop debug match
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* Misc small matches
* Add J3DFrameCtrl::EMode_NULL enum
* Improve weak bss fakematch and remove a functionvalue fakematch
* demo00 OK
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* initial work
* minor work
* almost done
* evcut work
* matching
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* wii building OK + m_Do_graphic debug work
* d_meter_HIO debug cleanup
* wii m_Do_graphic stuff
* tag_attack_item OK, mirror_chain almost
* fix build
* mg_fshop matching
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* d_a_npc_sola OK
* delete NONMATCHING comment
* Fix: Add forgotten joint name
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