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path: root/include/d/actor
AgeCommit message (Collapse)Author
2025-10-26link d_a_obj_lv6Tenbin (#2758)roeming
* link d_a_obj_lv6Tenbin * fix naming convention * oops, actually fix naming
2025-10-24link d_a_obj_lv6elevta (#2754)roeming
* link d_a_obj_lv6elevta * fix return * use implicit construction
2025-10-23d_a_obj_lv4CandleTag / d_a_obj_lv4EdShutter done, d_a_obj_picture almost (#2755)TakaRikka
2025-10-23obj_ikada and obj_ita matching (#2753)Carco_21
2025-10-23d_a_obj_gm almost matching (#2750)Carco_21
* linked some objs * major work * equivalent * almost matching * almost matching * PR cleanup
2025-10-23d_a_obj_grz_rock and d_a_obj_h_saku matching (#2749)Carco_21
* matching * h_saku initial work * h_saku matching * PR cleanup * fixed header padding
2025-10-21d_a_npc_len matching (#2748)hev7
* d_a_npc_len matching * HIO * more work on len * d_a_midna work for PAL * mg_rod PAL work
2025-10-21d_a_npc_blue_ns mostly done (#2747)TakaRikka
* d_a_npc_blue_ns mostly done * d_a_obj_poCandle / d_a_obj_poTbox done
2025-10-19m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)TakaRikka
* m_Do_main / f_ap_game debug stuff * revolution sdk compatibility * f_op_actor debug work * rename fopAcM_SetupActor to fopAcM_ct * fix build * fix jp/pal splits
2025-10-19link d_a_obj_lv6FurikoTrap (#2745)roeming
* link d_a_obj_lv6FurikoTrap.cpp * name all fields
2025-10-17link d_a_obj_lv6swturn (#2743)roeming
* link d_a_obj_lv6swturn * fix pal and jp build * fix suggestions
2025-10-17Some henna documentation (#2739)Luzagar
* henna minor cleanup * rename light to kankyo * more cleanup * pos * more cleanup * fix build * final fix
2025-10-17d_a_obj_swchain matching (#2741)Carco_21
* initial * Little more work * matching * updated matching versions
2025-10-17link d_a_obj_lv6SwGate (#2740)roeming
* link d_a_obj_lv6SwGate * retrigger build * resolving suggestions
2025-10-16npc_toby OK (#2733)YunataSavior
* npc_toby 68% done * address ykm ykw regressions * All npc_toby cut done + chkPassed1 fakematch * npc_toby OK * npc_toby some hio var rename * npc_gnd cleanup * npc_gnd CreateHeap and reset * Add fakematch comment fo get_u16_Idx
2025-10-15d_a_obj_swchain WIP (#2737)Howard Luck
* checkpoint * WIP * clang format * Missing new line * Remove unnecessary nesting --------- Co-authored-by: hatal175 <hatal175@users.noreply.github.com>
2025-10-14d_a_e_sf matching (#2734)Carco_21
* Almost matching * matching * cleanup and variable naming * pr cleanup
2025-10-13d_a_obj_gadget OK (#2735)hatal175
2025-10-10obj_mirror_table OK (#2732)YunataSavior
2025-10-09Make d_a_obj_thashi equivalent (#2731)roeming
* Make d_a_obj_thashi equivalent * Link d_a_obj_thashi * Adding suggestions * formatting * fix return
2025-10-09d_a_e_st matching (#2730)Carco_21
* initial work * initial work * almost matching * action func done * matching * PR cleanup
2025-10-08knBullet / lv6Lblock done, lv6ChangeGate equivalent (#2729)TakaRikka
* knBullet / lv6Lblock done, lv6ChangeGate equivalent * d_a_e_mm matching * debug fix * obj_kage matching
2025-10-07lv4bridge / lv4prwall done (#2728)TakaRikka
* lv4bridge / lv4prwall * fix jp/pal
2025-10-06d_a_e_yh OK (#2727)hatal175
2025-10-05d_a_npc_chat matching (#2725)Carco_21
* initial work * tiny change * over half done * got to playMotion * got to wait function * matching
2025-10-04link d_a_obj_hasu2 (#2722)roeming
* link d_a_obj_hasu2 * fix suggestions * move dtor to .h, move inline func to .h
2025-10-03NPC str cleanup and misc for 100% linkability (#2723)YunataSavior
* NPC str cleanup and misc for 100% linkability * d_msg_object equiv
2025-10-02e_mk_bo almost (#2721)TakaRikka
* d_a_e_mk_bo almost * cleanup
2025-10-01d_a_obj_inobone OK (#2716)Shane Goodrick
* d_a_obj_inobone OK * Fix d_a_obj_inobone issues
2025-10-01npc_moir HIO and debug cleanup (#2719)YunataSavior
2025-10-01npc_yamiD HIO and dbg cleanup (#2718)YunataSavior
2025-10-01d_a_obj_nagaisu OK (#2717)YunataSavior
2025-09-30d_a_obj_pumpkin OK (#2715)YunataSavior
* Initial obj_pumpkin work * pumpkin execute done * d_a_obj_pumpkin OK * Remove NONMATCHING in obj_pumpkin * obj_pumpkin PR comments
2025-09-30obj_mato / obj_nagaisu (#2714)TakaRikka
2025-09-28rottrap / rotbridge done (#2713)TakaRikka
2025-09-28d_a_obj_swLight OK (#2712)Howard Luck
* checkpoint * d_a_obj_swLight OK * fixup symbols and splits * put static assert back * fixes for taka
2025-09-28d_a_e_ge OK and linked (#2707)Trueffel
* match one func and remove old comments * d_a_e_ge matching and linked * format files * some docs * try pal and jpn too * remove comments * merge upstream
2025-09-28d_a_e_fb almost matching (#2709)YunataSavior
* d_a_e_fb almost matching * remove dol2asm in e_fb * e_fb PR fixes
2025-09-28Fix JUT_ASSERT and several other macros (#2711)LagoLunatic
* Fix JUT_ASSERT to be a nested define * Switch names that appear in asserts to be constants instead of defines * Replace `0` in asserts with `NULL` or `FALSE` * Fix fpclassify * Fix ARRAY_SIZE * Use G_CM3D_F_INF * More fixes for fpclassify * Remove FLOAT_LABEL * Remove incorrect FLAG_ON macro * Remove UNK_BSS macro * Silence clangd unused header warning for PCH
2025-09-28rafrel mostly done (#2702)TakaRikka
* rafrel mostly done * npc_rafrel equivalent via fakematch (#3) * pr fixes --------- Co-authored-by: YunataSavior <58997725+YunataSavior@users.noreply.github.com>
2025-09-27d_a_obj_ss_drink equivalent (#2708)Howard Luck
* d_a_obj_ss_drink equivalent * SomeFunc -> ProcessFunc * fixes for taka * rm FLT_MIN * G_CM3D_F_INF
2025-09-27Fix most vtable issues (#2706)LagoLunatic
2025-09-26Misc matches and fixes (#2703)LagoLunatic
* Match mDoExt_morf_c::getPlayMode * Misc cleanup * Fix actor cull spheres * Match daPy_py_c::getLastSceneSwordAtUpTime, JUTGamePad::testTrigger * Fix improper demangling of dBgS_SphChk::SetCallback * Fix d_camera rangef weak func order * Match more alink_wolf funcs
2025-09-26d_a_npc_moir almost matching (#2701)YunataSavior
2025-09-25npc_seira, npc_seira2, b_gnd, ni, npc_ne OK (#2697)YunataSavior
* npc_seira 44% done * npc_seira 73% done * npc_seira matching * npc_seira2 OK * b_gnd OK * d_a_ni OK * npc_ne OK * daAlink_c::setSyncHorse OK * Thanks robojumper! * Update daNpc_Seira_c::getType
2025-09-25d_a_obj_spinLift OK (#2696)Howard Luck
* d_a_obj_spinLift equivalent * fixes
2025-09-25d_debug_camera mostly done (#2695)TakaRikka
* d_debug_camera mostly done * update some alink demo stuff * some misc debug stuff
2025-09-25d_a_npc_lud matching (#2694)hev7
* d_a_npc_lud matching * Fixes
2025-09-24d_a_npc_gwolf matching (#2693)Carco_21
* almost matching * matching * PR cleanup
2025-09-24d_a_obj_smgdoor OK (#2692)Howard Luck
* d_a_obj_smgdoor OK * symbols * dEvtCnd_CANDOOR_e * remove else