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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_bg_s_acch.h
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Author
2026-03-17
various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
TakaRikka
2026-02-27
d_a_alink debug improvements (#3112)
Max Roncace
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-08-12
d_a_npc_coach work (#2579)
Carco_21
2025-08-11
d_a_obj_gomikabe OK (#2580)
hatal175
2025-07-30
d_a_e_sb Matching (#2559)
YunataSavior
2025-07-13
Use explicit zero-comparison in dBgS_Acch::Chk* functions (#2533)
Max Roncace
2025-05-05
d_a_cstatue Matching (#2419)
soruh
2025-03-22
Debug version now builds OK and all_source compiles (#2343)
LagoLunatic
2025-02-13
d_a_obj_carry mostly done (#2301)
TakaRikka
2025-02-10
copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
TakaRikka
2025-01-16
wip debug / pal building, b_gm mostly done (#2285)
TakaRikka
2025-01-09
d_a_horse mostly done (#2284)
TakaRikka
2025-01-03
d_a_obj_waterPillar + d_a_obj_syRock Equivalent (weak ordering) (#2281)
Huitzi
2024-11-09
all d_a_alink functions attempted (#2239)
TakaRikka
2024-10-12
d_a_alink work / bump dtk version (#2205)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka