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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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f_pc
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f_pc_manager.h
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Author
2026-01-06
f_pc mostly linked for Wii/Shield (#3015)
Max Roncace
2025-12-26
f_op debug work (#2991)
Niklas Bauer
2025-07-25
d_a_obj_twGate Matching (#2555)
hatal175
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-11-11
work on d_a_movie_player (#2246)
TakaRikka
2024-10-12
d_a_alink work / bump dtk version (#2205)
TakaRikka
2024-07-07
obj_lv5YIblltray done (#2173)
TakaRikka
2024-03-19
remove "duplicated" inlines (#2099)
TakaRikka
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-02-10
d_a_dmidna OK / f_op + misc cleanup (#276)
TakaRikka
2023-01-03
d_s_room / d_a_bg first pass
TakaRikka
2022-12-30
Match f_op_scene, fix profile structs
Jasper St. Pierre
2022-12-27
fopKy_Create attempt
Pheenoh
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2022-05-21
event manager
lepelog
2022-04-10
d_s_logo (#188)
TakaRikka
2022-03-26
move remaining old progress (#186)
TakaRikka
2021-12-04
wip
TakaRikka
2021-06-12
move / fix bunch of stuff (#133)
TakaRikka
2021-05-23
move d_a_alink and some related stuff (#130)
TakaRikka
2021-04-08
delete unused asm, c_m3d_g
lepelog
2021-04-01
ported over f_pc
lepelog
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis