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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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J3DGraphAnimator
Age
Commit message (
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Author
2022-12-19
big d_a_alink pass (#214)
TakaRikka
2022-11-11
clean up dolphin files / work on some rels (#212)
TakaRikka
2022-10-03
d_camera / m_Do_ext / d_particle + minor various wip (#210)
TakaRikka
2022-06-07
JKRDvdRipper, JKRSolidHeap (#199)
Jcw87
2022-05-28
npcT / JUTGamePad work
TakaRikka
2021-12-06
more simple J2D/J3D funcs (#166)
Jasper St. Pierre
2021-12-02
Clean up and improvements to tools (#163)
Jonathan Wase
2021-10-11
J3D setup (#155)
TakaRikka
2021-05-23
move d_a_alink and some related stuff (#130)
TakaRikka
2021-05-10
Makefile fixes / JUTNameTab (#129)
Jasper St. Pierre
2021-05-02
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2020-09-05
organize files, update makefile, add CI checks, begin adding d_save.cpp
unknown