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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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JSystem
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J3DGraphBase
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J3DShapeDraw.cpp
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Author
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2024-01-20
almost all of dolphin matched (#2036)
TakaRikka
2023-12-25
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
TakaRikka
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-04-24
MSL_C (#319)
Jcw87
2022-10-04
move jasper's jsystem work over
TakaRikka
2022-04-28
d_name / d_s_name (#194)
TakaRikka
2022-04-24
J3DShape / J3DShapeDraw: More OK
Jasper St. Pierre
2022-03-19
Fixed capitalization and msl library names
Zen64
2021-12-06
more simple J2D/J3D funcs (#166)
Jasper St. Pierre
2021-09-24
m_Do cleanup, d_resource, drawlist stuff (#145)
TakaRikka
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2020-09-05
organize files, update makefile, add CI checks, begin adding d_save.cpp
unknown