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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2024-08-22
jstudio particle and sound OK (#2194)
hatal175
2023-12-25
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
TakaRikka
2023-04-21
add FLT_MAX, FLT_EPSILON, NAN, and HUGE_VALF to MSL_C headers (#316)
Jcw87
2023-01-06
Generate makefiles from dol2asm
Jcw87
2022-08-30
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
TakaRikka
2021-12-02
Clean up and improvements to tools (#163)
Jonathan Wase
2021-05-10
Makefile fixes / JUTNameTab (#129)
Jasper St. Pierre
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2020-09-05
organize files, update makefile, add CI checks, begin adding d_save.cpp
unknown