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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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libs
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Z2AudioLib
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Z2Calc.cpp
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Author
2023-12-25
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
TakaRikka
2023-05-12
Remove #includes from headers (#334)
Jcw87
2022-03-26
move remaining old progress (#186)
TakaRikka
2022-03-20
Renamed instances of msl_c -> MSL_C because
Zen64
2021-05-02
move Z2Calc, c_math and f_op_draw_iter (#125)
lepelog
2021-04-19
Merge remote-tracking branch 'Julgodis/dol2asm_fullsplitt' into new-disasm-co...
lepelog
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-09
some f_op
lepelog
2021-04-08
demangle data-symbols
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2021-02-20
delete variables.h
Pheenoh
2021-02-19
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
lepelog
2021-01-31
remove functions.h
Pheenoh
2021-01-06
match some Z2Calc functions (#72)
lepelog
2021-01-03
decomp some small files, do some cleanup (#42)
Erin Moon
2020-12-26
run clang-format
Pheenoh
2020-12-02
Start Z2SceneMgr and Various Fixes (#11)
jdflyer
2020-12-01
Z2CreatureLink / Z2Calc (#8)
TakaRikka
2020-09-05
organize files, update makefile, add CI checks, begin adding d_save.cpp
unknown