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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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JUTException.cpp
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Author
2026-03-01
Reorganize library code into `libs/` (#3119)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-28
JUtility matching for debug (#3074)
roeming
2026-01-20
JUtility wii (#3061)
Jcw87
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-05
JUtility debug (#3020)
Jcw87
2026-01-05
Add guards around std library headers (#3013)
kipcode66
2025-12-21
Miscellaneous data fixes (#2983)
LagoLunatic
2025-12-08
Improving standard compiler compatibility (#2926)
kipcode66
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-23
Fix more nonmatchings (#2850)
LagoLunatic
2025-09-11
Add PCH for JSystem (#2645)
Max Roncace
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-02-10
copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
TakaRikka
2024-12-29
various matches / cleanup (#2271)
TakaRikka
2024-12-02
d_vibration / JUTGamePad matched + linked (#2256)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2020-09-05
organize files, update makefile, add CI checks, begin adding d_save.cpp
unknown
2020-08-29
ok
unknown