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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_itembase_static.cpp
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Author
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2024-05-08
d_a_obj_item done (#2150)
TakaRikka
2024-04-28
fix some nonmatching functions (#2141)
Caroline Madsen
2024-01-05
Fix type signatures of cLib_*Bit functions (#2024)
Caroline Madsen
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2022-02-19
d_model / d_simple_model / d_stage + cleanup (#181)
TakaRikka
2021-05-02
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis