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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2026-01-17
`fopAcM_Register` cleanup (#3047)
roeming
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-21
Miscellaneous data fixes (#2983)
LagoLunatic
2025-11-30
project cleanup (#2895)
TakaRikka
2025-10-19
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-19
Various regalloc fixes and linking (#2673)
Carco_21
2025-09-08
scannon / scannon_crs / scannon_ten done (#2632)
TakaRikka
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-03-23
b_gnd equivalent (#2340)
TakaRikka
2025-02-13
d_a_obj_carry mostly done (#2301)
TakaRikka
2025-01-14
Fix various issues in TUs marked `Equivalent` (#2286)
LagoLunatic
2024-12-10
tbox/camera/d_bg_w_kcol work and cleanup (#2262)
TakaRikka
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-31
more misc. cleanup (#2232)
Caroline Madsen
2024-10-10
switch to dtk setup (#2203)
TakaRikka