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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_e_fb.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
ShieldD: Clean up a bunch of 99% matching TUs (#3113)
Max Roncace
2026-01-24
general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_expla...
TakaRikka
2026-01-19
Use default parameter values in JORMContext calls where appropriate (#3057)
Max Roncace
2026-01-17
`fopAcM_Register` cleanup (#3047)
roeming
2025-12-24
Resolve all gameInfo fakematches (#2995)
LagoLunatic
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-21
Miscellaneous data fixes (#2983)
LagoLunatic
2025-12-21
Link d_a_e_fb + npc_shad wii NA 1.0 ifdef (#2978)
YunataSavior
2025-12-11
Clean up conditional compilation a bit (#2943)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-18
debug work on d_a_e_fb (#2819)
hatal175
2025-11-09
Debug work + some retail regalloc fixes (#2787)
LagoLunatic
2025-10-19
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
TakaRikka
2025-09-28
d_a_e_fb almost matching (#2709)
YunataSavior
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka