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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_npc_zelR.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-14
Use attention enums everywhere instead of integer literals (#3044)
Max Roncace
2026-01-13
Clean up HIO for TUs using HIOParam/Param_c/HIO_c pattern (#3043)
Max Roncace
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-22
4th round of standard compiler fixes (#2984)
kipcode66
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-07
npc_hoz done (#2775)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-15
d_a_npc_zelro matching and some npct's linked (#2649)
Carco_21
2025-09-08
scannon / scannon_crs / scannon_ten done (#2632)
TakaRikka
2025-09-04
some J3D/misc cleanup (#2628)
TakaRikka
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-07-11
d_a_npc_zelda equivalent (#2528)
Max Roncace
2025-04-10
d_a_e_ym, d_a_e_oc, and d_a_npc_hanjo equivalent, d_a_npc_ashB work (#2368)
YunataSavior
2025-04-08
d_a_npc_zelR almost matching (#2380)
Carco_21
2025-02-23
d_a_npc work (#2306)
Caroline Madsen
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-25
Work on daNpc_Hanjo_c (#2225)
hatal175
2024-10-10
switch to dtk setup (#2203)
TakaRikka