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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_a_obj_toby.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-03-06
d_s_room / d_s_name / d_a_title debug work (#3123)
TakaRikka
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-21
Miscellaneous data fixes (#2983)
LagoLunatic
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-25
Misc fixes (#2860)
LagoLunatic
2025-11-10
Regalloc/debug/misc fixes (#2794)
LagoLunatic
2025-10-19
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-17
More miscellaneous TU improvements (#2665)
Max Roncace
2025-09-03
d_camera improvements (part 1) (#2623)
Max Roncace
2025-08-25
Miscellaneous improvements (#2603)
Max Roncace
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-07-24
Work on d_a_obj_toby (#2552)
hatal175
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka