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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_cc_mass_s.cpp
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Commit message (
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Author
2023-09-02
setup dolphin VEC/MTX function defines (#1903)
TakaRikka
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-01-15
d_a_b_oh2 / d_a_obj_web0 / d_a_obj_web1 (#243)
TakaRikka
2022-11-11
clean up dolphin files / work on some rels (#212)
TakaRikka
2022-10-03
d_camera / m_Do_ext / d_particle + minor various wip (#210)
TakaRikka
2022-08-30
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
TakaRikka
2021-08-16
__sinit_d_com_inf_game_cpp OK (#140)
lepelog
2021-05-02
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis