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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2022-12-26
d_select_cursor first pass (#221)
Pheenoh
2022-12-19
big d_a_alink pass (#214)
TakaRikka
2022-11-11
clean up dolphin files / work on some rels (#212)
TakaRikka
2022-10-03
d_camera / m_Do_ext / d_particle + minor various wip (#210)
TakaRikka
2022-08-30
j2d / map_path work, d_drawlist / d_attention cleanup (#208)
TakaRikka
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2022-03-26
move remaining old progress (#186)
TakaRikka
2022-02-07
c_dylink
TakaRikka
2022-02-06
d_meter2 wip / d_s_play / d_file_sel_info (#179)
TakaRikka
2022-01-25
d_kankyo_wether / d_eye_hl (#178)
TakaRikka
2021-08-16
__sinit_d_com_inf_game_cpp OK (#140)
lepelog
2021-06-12
c_cc_d (#132)
lepelog
2021-05-02
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis