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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2021-12-04
wip
TakaRikka
2021-12-02
d_kankyo_data and d_kankyo work (#158)
icogn
2021-11-10
wip
TakaRikka
2021-10-24
J2D structs + print / fix GX + MSL string headers (#157)
TakaRikka
2021-09-24
m_Do cleanup, d_resource, drawlist stuff (#145)
TakaRikka
2021-08-28
move J2D / JUTResFont (#144)
TakaRikka
2021-08-23
move more of d_save / d_com_inf_game (#141)
TakaRikka
2021-08-16
__sinit_d_com_inf_game_cpp OK (#140)
lepelog
2021-06-12
move / fix bunch of stuff (#133)
TakaRikka
2021-06-12
c_cc_d (#132)
lepelog
2021-05-23
move d_a_alink and some related stuff (#130)
TakaRikka
2021-05-02
move some of d_com_inf_game (#128)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
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