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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_com_inf_game.cpp
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Author
2021-03-28
dol2asm OK
Julgodis
2021-03-28
fpc symbol names (#119)
lepelog
2021-03-27
fopMsgM_messageGet OK + rename g_meter2_info global
Pheenoh
2021-03-15
Fix symbol names (#118)
lepelog
2021-02-21
clang-format + fixes for jasper
Pheenoh
2021-02-21
fopScnM_ChangeReq OK
Pheenoh
2021-02-20
delete variables.h
Pheenoh
2021-02-19
Decompile some SComponent data and some MSL_C.PPCEABI.bare.H headers (#115)
lepelog
2021-02-07
debugDisplay and Debug_console attemp
Pheenoh
2021-02-03
main attempt
Pheenoh
2021-01-31
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)
jdflyer
2021-01-31
clang-format
Pheenoh
2021-01-31
remove functions.h
Pheenoh
2021-01-21
m_Do_audio
jdflyer
2021-01-11
d_com_inf_game / d_save improvements (#82)
TakaRikka
2021-01-10
fully split / more work on d_com_inf_game (#81)
TakaRikka
2020-12-26
run clang-format
Pheenoh
2020-12-05
d_item (#18)
TakaRikka
2020-12-04
initial class structure for dComIfG_inf_c
unknown
2020-12-03
begin adding d_com_inf_game, add include guards to headers
unknown
2020-08-29
ok
unknown