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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_eye_hl.cpp
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Commit message (
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Author
2024-09-09
obj_onsenTaru done / cleanup swspinner TUs (#2197)
TakaRikka
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2024-03-19
remove "duplicated" inlines (#2099)
TakaRikka
2024-01-20
almost all of dolphin matched (#2036)
TakaRikka
2024-01-17
d_s_play OK, work on d_a_ykgr (#2035)
hatal175
2023-10-11
d_a_andsw2 OK, d_a_player / d_a_alink cleanup, d_a_alink_hook mostly done (#1...
TakaRikka
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-04-24
MSL_C (#319)
Jcw87
2023-03-09
d_eye_hl OK, d_spline_path and JASSeqReader work (#307)
Pheenoh
2023-02-16
d_a_alink_swim work / fix JASGlobalInstance (#288)
TakaRikka
2022-07-01
move inlines
lepelog
2022-03-20
Renamed instances of msl_c -> MSL_C because
Zen64
2022-03-19
Fixed capitalization and msl library names
Zen64
2022-01-25
d_kankyo_wether / d_eye_hl (#178)
TakaRikka
2021-10-11
J3D setup (#155)
TakaRikka
2021-05-23
move d_a_alink and some related stuff (#130)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2020-08-29
ok
unknown