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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_file_sel_info.cpp
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2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-29
d_com_inf_game debug (#3075)
Jcw87
2026-01-19
Fix misspelled dSv_config_language enum values (#3056)
Max Roncace
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-05
Add guards around std library headers (#3013)
kipcode66
2025-12-23
MSL_C header cleanup (#2988)
TakaRikka
2025-11-30
project cleanup (#2895)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-21
d_a_obj_kznkarm OK (#2678)
hatal175
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-06-18
fix GC JPN dol splits / d_a_npc_prayer mostly done (#2488)
TakaRikka
2025-03-22
Debug version now builds OK and all_source compiles (#2343)
LagoLunatic
2025-02-10
copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
TakaRikka
2025-01-26
Fix spurious differences when using `ninja diff` (#2294)
LagoLunatic
2024-10-10
switch to dtk setup (#2203)
TakaRikka