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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_item.cpp
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Author
2024-03-19
remove "duplicated" inlines (#2099)
TakaRikka
2024-01-29
various fixes / matches (#2052)
TakaRikka
2023-08-20
Various Matches and Improvements (#1889)
hatal175
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-08-13
d_a_tag_bottle_item OK, d_a_tag_chgrestart work (#1878)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-03-07
Misc Changes (#306)
Pheenoh
2022-12-19
big d_a_alink pass (#214)
TakaRikka
2022-07-01
move inlines
lepelog
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2022-02-19
d_model / d_simple_model / d_stage + cleanup (#181)
TakaRikka
2021-12-02
d_kankyo_data and d_kankyo work (#158)
icogn
2021-08-23
move more of d_save / d_com_inf_game (#141)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis