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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_kyeff.cpp
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Author
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2024-01-29
various fixes / matches (#2052)
TakaRikka
2023-09-28
k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
TakaRikka
2023-08-20
Various Matches and Improvements (#1889)
hatal175
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-05-05
d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
TakaRikka
2023-02-10
d_a_dmidna OK / f_op + misc cleanup (#276)
TakaRikka
2023-01-14
WSL compilation fixes
Tal Hayon
2022-12-31
Couple more J3DModel matches, d_kyeff/d_kyeff2 cleanups
Jasper St. Pierre
2022-10-03
d_camera / m_Do_ext / d_particle + minor various wip (#210)
TakaRikka
2022-07-01
move inlines
lepelog
2022-02-06
d_meter2 wip / d_s_play / d_file_sel_info (#179)
TakaRikka
2022-01-25
d_kankyo_wether / d_eye_hl (#178)
TakaRikka
2021-12-02
d_kankyo_data and d_kankyo work (#158)
icogn
2021-06-18
d_stage / d_lib (#136)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis