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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_kyeff2.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-11-30
project cleanup (#2895)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2023-09-28
k_wmark / k_wpillar OK, fop actor enums / debug building (#1946)
TakaRikka
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-05-05
d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
TakaRikka
2023-02-10
d_a_dmidna OK / f_op + misc cleanup (#276)
TakaRikka
2022-12-31
Couple more J3DModel matches, d_kyeff/d_kyeff2 cleanups
Jasper St. Pierre
2022-10-03
d_camera / m_Do_ext / d_particle + minor various wip (#210)
TakaRikka
2021-06-18
d_stage / d_lib (#136)
TakaRikka
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis