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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_menu_ring.cpp
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2026-04-10
Replace magic constants derived from framebuffer size (#3144)
Max Roncace
2026-03-17
Fix a bunch of compiler warnings and document several more bugs (#3130)
Max Roncace
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-02-28
Another round of GCC fixes (#3115)
Luke Street
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-05
Add guards around std library headers (#3013)
kipcode66
2025-12-23
MSL_C header cleanup (#2988)
TakaRikka
2025-11-30
project cleanup (#2895)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-19
Link all oustanding US-matched TUs for JP (#2671)
Max Roncace
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-03-23
b_gnd equivalent (#2340)
TakaRikka
2024-12-10
tbox/camera/d_bg_w_kcol work and cleanup (#2262)
TakaRikka
2024-10-19
obj_Iceleaf almost done / d_a_alink work (#2217)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka