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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_meter2.cpp
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2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2025-12-24
Resolve all gameInfo fakematches (#2995)
LagoLunatic
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-06
Improving compatibility with standard cpp compiler (#2920)
kipcode66
2025-11-30
project cleanup (#2895)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-09-03
d_camera improvements (part 1) (#2623)
Max Roncace
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-08
ChkBit comments and enum work (#2571)
Carco_21
2025-04-06
GCN pal / jpn support, some debug work (#2375)
TakaRikka
2025-03-23
b_gnd equivalent (#2340)
TakaRikka
2024-12-10
tbox/camera/d_bg_w_kcol work and cleanup (#2262)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2021-03-28
dol2asm OK
Julgodis
2021-03-27
fopMsgM_messageGet OK + rename g_meter2_info global
Pheenoh
2021-03-15
Fix symbol names (#118)
lepelog
2021-02-20
delete variables.h
Pheenoh
2021-02-12
f_op_actor_mng split & started decomp (#112)
lepelog
2021-01-31
remove functions.h
Pheenoh
2021-01-21
clang-format
jdflyer
2021-01-21
m_Do_audio
jdflyer
2021-01-02
Split d_meter, d_meter2 (#49)
Erin Moon