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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_particle.cpp
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2026-03-17
Fix a bunch of compiler warnings and document several more bugs (#3130)
Max Roncace
2026-02-28
More GCC compatibility/warning fixes (#3118)
Luke Street
2026-02-07
JParticle debug (#3090)
Jcw87
2026-01-13
standard compiler compatibility changes (#3040)
kipcode66
2026-01-05
Add guards around std library headers (#3013)
kipcode66
2026-01-02
d_particle debug improvements (#3010)
Max Roncace
2025-12-26
f_op debug work (#2991)
Niklas Bauer
2025-12-23
Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)
LagoLunatic
2025-12-23
MSL_C header cleanup (#2988)
TakaRikka
2025-12-12
d_particle debug work (#2944)
Carco_21
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-25
d_particle equivalent (#2869)
Max Roncace
2025-11-17
d_a_demo00 OK (#2817)
LagoLunatic
2025-11-10
Regalloc/debug/misc fixes (#2794)
LagoLunatic
2025-09-08
scannon / scannon_crs / scannon_ten done (#2632)
TakaRikka
2025-06-06
d_a_e_dk matching (#2476)
Max Roncace
2025-04-01
d_camera work (#2369)
Caroline Madsen
2025-02-10
copy dolsdk2004 to tp / b_bh + e_mb done (#2299)
TakaRikka
2024-12-24
kankyo mostly done (#2269)
TakaRikka
2024-10-31
more misc. cleanup (#2232)
Caroline Madsen
2024-10-28
d_a_alink_effect mostly done (#2227)
TakaRikka
2024-10-17
cleanup (#2216)
Caroline Madsen
2024-10-10
switch to dtk setup (#2203)
TakaRikka