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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_resorce.cpp
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Author
2022-12-19
big d_a_alink pass (#214)
TakaRikka
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2022-06-01
m_Do / d_a_npc work
TakaRikka
2022-01-04
d_menu_window
TakaRikka
2021-12-27
cleanup
TakaRikka
2021-12-21
wip
TakaRikka
2021-10-11
J3D setup (#155)
TakaRikka
2021-09-24
m_Do cleanup, d_resource, drawlist stuff (#145)
TakaRikka
2021-06-02
J3duclip, fop_actor_mng and related stuff (#131)
lepelog
2021-05-23
move d_a_alink and some related stuff (#130)
TakaRikka
2021-05-03
fix build due to mtx_vec split
lepelog
2021-05-02
move some of d_com_inf_game (#128)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2020-08-29
ok
unknown