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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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2025-12-11
Clean up conditional compilation a bit (#2943)
Max Roncace
2025-12-07
match debug for D_menu_fmap2_d (#2925)
roeming
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-11-26
Small d_a_mg_rod fixes (#2874)
Max Roncace
2025-11-18
d_a_npc_chin matching (#2822)
Max Roncace
2025-10-06
start shield final config (#2726)
TakaRikka
2025-09-28
Fix JUT_ASSERT and several other macros (#2711)
LagoLunatic
2025-08-27
Start linking some TUs on debug and PAL (#2612)
LagoLunatic
2025-08-24
Add a precompiled header for RELs (#2597)
Max Roncace
2025-08-08
ChkBit comments and enum work (#2571)
Carco_21
2025-06-27
add wii usa rev0 support (#2505)
TakaRikka
2025-06-03
d_a_npc_henna equivalent (#2473)
Max Roncace
2025-04-06
GCN pal / jpn support, some debug work (#2375)
TakaRikka
2025-03-31
d_a_b_mgn equivalent (#2363)
TakaRikka
2025-03-22
Debug version now builds OK and all_source compiles (#2343)
LagoLunatic
2025-02-13
d_a_obj_carry mostly done (#2301)
TakaRikka
2024-12-10
tbox/camera/d_bg_w_kcol work and cleanup (#2262)
TakaRikka
2024-10-31
more misc. cleanup (#2232)
Caroline Madsen
2024-10-10
switch to dtk setup (#2203)
TakaRikka