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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_file_sel_info.cpp
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Author
2024-03-19
Match most of d_file_select (#2100)
hatal175
2024-03-19
remove "duplicated" inlines (#2099)
TakaRikka
2024-02-17
d_map OK (#2074)
TakaRikka
2024-01-12
most of TRK done / some misc work (#2030)
TakaRikka
2024-01-09
d_meter2_draw done (#2028)
TakaRikka
2023-12-25
MSL_C fully matched / some SSystem cleanup/ obj_rgate OK (#2011)
TakaRikka
2023-09-02
setup dolphin VEC/MTX function defines (#1903)
TakaRikka
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-07-03
d_event_manager OK, d_kankyo rain WIP (#360)
hatal175
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-04-29
improve const correctness (#325)
Jcw87
2023-04-21
add MSL_C/stdio.h (#317)
Jcw87
2022-07-01
move inlines
lepelog
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2022-02-06
d_meter2 wip / d_s_play / d_file_sel_info (#179)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis