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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_meter_map.cpp
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Author
2024-03-20
Work on multiple files (#2102)
Trueffel
2024-03-19
remove "duplicated" inlines (#2099)
TakaRikka
2024-02-17
d_map OK (#2074)
TakaRikka
2024-01-03
d_meter_string done (#2023)
TakaRikka
2023-09-18
d_menu_insect basically OK, optimizations, match one func in d_menu_ring (#1934)
Trueffel
2023-09-15
JAUSectionHeap, Z2SoundInfo, others (#1925)
Jcw87
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-06-19
Work on d_resorce, d_vibration, d_tresure and others (#347)
hatal175
2023-05-12
Remove #includes from headers (#334)
Jcw87
2022-07-01
move inlines
lepelog
2022-02-19
d_model / d_simple_model / d_stage + cleanup (#181)
TakaRikka
2021-12-27
cleanup
TakaRikka
2021-12-27
d_meter_map / some d_a_alink
TakaRikka
2021-12-21
wip
TakaRikka
2021-12-04
fixes
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis