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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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d_msg_string_base.cpp
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Author
2024-08-07
Work on d_msg_object (#2186)
hatal175
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2024-01-02
Match most of d_msg_string_base (#2021)
hatal175
2023-09-16
first d_menu_ring (item wheel) pass (#1928)
Trueffel
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-02-25
d_a_kytag06 fully done / d_msg_class/object work (#300)
TakaRikka
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2021-11-26
Port JStudio work to new branch (#160)
notyourav
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis