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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2024-08-14
Work on d_msg_scrn_talk (#2192)
hatal175
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2023-09-02
setup dolphin VEC/MTX function defines (#1903)
TakaRikka
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-05-12
Remove #includes from headers (#334)
Jcw87
2022-07-04
d_menu_save / pane_class / rename some data (#205)
TakaRikka
2022-04-28
d_name / d_s_name (#194)
TakaRikka
2022-01-25
d_kankyo_wether / d_eye_hl (#178)
TakaRikka
2021-09-24
m_Do cleanup, d_resource, drawlist stuff (#145)
TakaRikka
2021-08-28
move J2D / JUTResFont (#144)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis