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2025-12-26Fix optimization flag for Shield (#3004)LagoLunatic
* Fix optimization flag for Shield * Minor debug work * Fix NULL asserts
2025-12-26match most of d_a_e_wb debug (#3001)roeming
* match most of d_a_e_wb debug * Move over to using new `UNUSED` macro
2025-12-26match d_a_e_mk debug (#2999)roeming
* match d_a_e_mk debug * Fix platform guard
2025-12-26f_op debug work (#2991)Niklas Bauer
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments
2025-12-24Resolve all gameInfo fakematches (#2995)LagoLunatic
* Clean up various inlines/fakematches/comments * Copy OptRuby inline name from TWW debug * Resolve all dEvt_control_c related fakematches, return pointer instead of reference * Fix some more missing inline usages
2025-12-23d_a_mg_rod debug improvements (#2993)Max Roncace
2025-12-23Clean up code, remove fakematches, add UNUSED, enable warnings (#2992)LagoLunatic
* Remove NDEBUG_DEFINED fakematch, clean up getName temps * Fix ifdef * Fix bad JSystem pch ifdef breaking decomp.me * Remove Acch Chk fakematches * Private Acch fields * Fix some clangd errors in headers * Add UNUSED macro for matching debug parameters * Enable clangd unused-parameter warning * Remove extern from initializers Probably added by dol2asm? * Fix process profile definitions * Remove leftover dol2asm address comments * Remove some unnecessary double casts * Enable some more clangd warnings * Fix missing usages of fopAcM_ct * Fix wrong enum usage * Fix more fakematches
2025-12-23MSL_C header cleanup (#2988)TakaRikka
* msl_c header cleanup * math header cleanup * fix rest of shieldD configs * cleanup cflag configs a bit * fix shield build
2025-12-22GCN data 100% matching (#2987)Max Roncace
* Update GZ2J01 symbols from linked DOL * GCN data 100% matching * Run dtk apply
2025-12-224th round of standard compiler fixes (#2984)kipcode66
* 4th round of standard compiler fixes * use of fpcM_ERROR_PROCESS_ID_e in gWolfBustersID
2025-12-21next round of standard compiler fixes (#2969)kipcode66
* next round of standard compiler fixes * Fix weak function order issue * fix missmatch with ShieldD version
2025-12-21Miscellaneous data fixes (#2983)LagoLunatic
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
2025-12-21d_a_vrbox2 matching (#2981)Max Roncace
2025-12-21Update to objdiff 3.5.0 (#2980)LagoLunatic
* Update to objdiff 3.5.0 * Fix symbols being in .data instead of .rodata for Wii/Shield
2025-12-21Work on weak order (#2979)LagoLunatic
* JAUSectionHeap OK * Slightly improve d_camera weak func order (12 -> 10) * Minor d_a_alink fixes * weak_order_diff.py: Change to take source file as cli argument instead of .o file For cli autocompletion to work. * Reorganize J3D structs (no change in weak order)
2025-12-21Link d_a_e_fb + npc_shad wii NA 1.0 ifdef (#2978)YunataSavior
* Link d_a_e_fb * revert npc_ks changes
2025-12-20Match d_a_obj_ice_s rideCallBack (#2977)LagoLunatic
* Match d_a_obj_ice_s rideCallBack Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com> * Fix debug regression --------- Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-20m_Do_MemCard/d_file_select wii/debug work (#2976)TakaRikka
* m_Do_MemCard/d_file_select wii/debug work * fix builds
2025-12-20d_a_npc_ks documentation (#2970)Luzagar
* npc_ks work * more work * fix debug * more documentation
2025-12-20Various d_ work (#2968)Carco_21
* map work * various meter work * d_meter_button ShieldD almost equivalent * error fix
2025-12-19Match dMsgUnit_c::setTag (#2974)LagoLunatic
* Match dMsgUnit_c::setTag for GCN USA Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com> * Match dMsgUnit_c::setTag for debug * Minor cleanup --------- Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc (#2973)LagoLunatic
* Match dNpcLib_lookat_c::action and daBaseNpc_lookat_c::calc Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com> * Improve d_a_npc weak func order --------- Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19match last function in d_camera.cpp (#2971)roeming
Co-authored-by: Cuyler36 <Cuyler36@users.noreply.github.com>
2025-12-19m_Do_main debug (#2965)Jcw87
2025-12-18d_a_npc_kn OK (#2966)LagoLunatic
* d_a_npc_kn OK * Remove nonmatching comment
2025-12-18Use consistent s32/u32 (#2964)roeming
* cleanup long usage * fix regression
2025-12-18fix ENABLE_REGHIO macro (#2963)Luzagar
2025-12-17random debug objects (#2961)Niklas Bauer
2025-12-16d_a_npc_wrestler 100% (#2962)LagoLunatic
* Match sumouPunchMiss, improve sumouPunchChaseShock Removing these consts also matches several functions on debug. * Match sumouSideStep and sumouPunchChaseShock
2025-12-16d_meter_HIO debug (#2959)Jcw87
2025-12-16d_a_movie_player OK (#2958)LagoLunatic
* Match THPAudioDecode * Match daMP_MixAudio * Fix weak func order * Fix global.h
2025-12-15d_a_alink 100% (#2957)LagoLunatic
* Match daAlink_c::checkHorseGetOff * Match daAlink_c::procCanoeRowInit
2025-12-15Enable regHIO for Wii USA R0 (#2953)Max Roncace
2025-12-15d_a_e_b +d_a_e_bi_leaf documentation (#2952)Luzagar
* some e_bi documentation * fix match issue * fix error * e_bi_leaf documentation
2025-12-15d_a_obj_bemos debug work (#2947)Carco_21
* debug work * PR cleanup
2025-12-13most of shieldD revo sdk matching (#2951)TakaRikka
* shieldD revo wpad done * shieldD revo hio2 done * shieldD revo aralt, ppcarch, gf done * shieldD revo exi done * shieldD revo SI done * shieldD revo vi done * shieldD revo mtx done * shieldD revo GX mostly done * shieldD revo ai/dsp done * shieldD revo sc mostly done * shieldD revo esp/euart/wenc mostly done * build fixes
2025-12-12J3D debug work (#2949)LagoLunatic
* J3D debug work * Clean up JSystem GXColor ctors, remove a couple fakematches * Update symbols.txt * Fix res include syntax * Remove fakematch that isn't necessary anymore * Fix some Shield regressions
2025-12-12d_a_obj_movebox debug work (#2948)roeming
* match lots of debug for d_a_obj_movebox * the rest of the debug work
2025-12-12d_particle debug work (#2944)Carco_21
* misc work * more work * fixed error * more work * PR cleanup * missed cleanup * error fix * wii fix
2025-12-11Clean up conditional compilation a bit (#2943)Max Roncace
2025-12-11fix functions not returning values (#2942)Jcw87
* fix functions not returning values * implement functions that should return values
2025-12-10Work on d_a_obj_ice_s debug (#2941)hatal175
2025-12-09d_a_npc_cdn3 OK (#2935)LagoLunatic
2025-12-08d_a_e_gb debug + documentation (#2916)Carco_21
* cleanup and documentation * PR cleanup
2025-12-08Improving standard compiler compatibility (#2926)kipcode66
* Adding explicit dolphin/ prefix & fix characters * Rename ShiftJIS to SJIS * Separate JASSeqReader read methods implementation between compilers. * Fix pointer.h * fix d_item_data typo * fix gcn matching issue
2025-12-08almost matching (#2933)Carco_21
2025-12-08decent work (#2931)Carco_21
2025-12-07match debug for D_menu_fmap2_d (#2925)roeming
* menu_fmap2d debug progress * match debug for d_menu_fmap2D * fix broken function * fix weird shield mismatch * fix other shield mismatch * fix suggestions * fix func for wii version * match func for all versions * remove cast from saveBitLabels
2025-12-07d_a_npc_blue_ns OK (#2924)LagoLunatic
* Match daNpcBlueNS_c::_Execute * Cleanup loop * d_a_npc_blue_ns OK
2025-12-06Improving compatibility with standard cpp compiler (#2920)kipcode66
* Improving compatibility with standard cpp compiler * Add __REGISTER macro for non mwcc compatibility * Fix for PR comments * fix missing define for revolution * Simplifying cSAngle conversion