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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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f_ap_game.cpp
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Author
2026-03-09
Actor status consolidation & process profile definition editing (#3117)
Huitzi
2026-02-28
Some GCC compilation fixes (#3114)
Luke Street
2026-01-19
Use default parameter values in JORMContext calls where appropriate (#3057)
Max Roncace
2026-01-11
Work on c_damagereaction and f_ap_game debug (#3033)
hatal175
2025-11-21
Misc matches (#2845)
LagoLunatic
2025-10-19
m_Do_main / f_ap_game / f_op_actor debug work and misc (#2744)
TakaRikka
2024-10-24
JAudio2 and Z2AudioLib work (#2223)
Caroline Madsen
2023-08-16
d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
Pheenoh
2023-02-10
d_a_dmidna OK / f_op + misc cleanup (#276)
TakaRikka
2022-07-04
d_menu_save / pane_class / rename some data (#205)
TakaRikka
2022-03-26
move remaining old progress (#186)
TakaRikka
2021-09-24
m_Do cleanup, d_resource, drawlist stuff (#145)
TakaRikka
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis