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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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f_op_camera.cpp
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Author
2025-12-26
f_op debug work (#2991)
Niklas Bauer
2025-11-30
project cleanup (#2895)
TakaRikka
2025-09-27
Remove unnecessary externs (#2705)
LagoLunatic
2025-09-25
Use composition instead of inheritance for most f_op classes (#2700)
LagoLunatic
2025-09-03
d_camera improvements (part 1) (#2623)
Max Roncace
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2024-04-12
d_a_e_fz work, doxygen revamp (#2127)
Pheenoh
2024-03-04
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084)
TakaRikka
2024-02-13
d_a_e_yd_leaf and d_a_e_ph done (#2070)
TakaRikka
2023-05-12
Remove #includes from headers (#334)
Jcw87
2023-02-10
d_a_dmidna OK / f_op + misc cleanup (#276)
TakaRikka
2022-12-30
minor fixup
Jasper St. Pierre
2022-12-30
Match f_op_scene, fix profile structs
Jasper St. Pierre
2022-12-30
narrow
Jasper St. Pierre
2022-12-30
f_pc_draw_priority: Type fix
Jasper St. Pierre
2022-12-27
f_op_camera full match (#225)
Pheenoh
2022-10-03
d_camera / m_Do_ext / d_particle + minor various wip (#210)
TakaRikka
2022-03-26
move remaining old progress (#186)
TakaRikka
2021-04-09
some f_op
lepelog
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis