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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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f_pc
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f_pc_leaf.cpp
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Author
2026-01-06
f_pc mostly linked for Wii/Shield (#3015)
Max Roncace
2025-12-06
Various debug conditional compilation cleanup (#2915)
Max Roncace
2025-11-30
project cleanup (#2895)
TakaRikka
2025-07-25
d_a_obj_twGate Matching (#2555)
hatal175
2025-03-18
d_a_e_pz equivalent (#2330)
TakaRikka
2024-11-29
some cleanup of f_pc/f_op files (#2254)
TakaRikka
2024-10-10
switch to dtk setup (#2203)
TakaRikka
2024-03-04
d_a_tbox2 done, f_op_actor_mng cleanup, cleanup fopAc_ac_c member names (#2084)
TakaRikka
2023-05-05
d_a_vrbox / d_a_kytag02 / d_a_obj_eff OK (#327)
TakaRikka
2023-03-07
Misc Changes (#306)
Pheenoh
2022-12-30
Match f_op_scene, fix profile structs
Jasper St. Pierre
2022-12-30
f_pc_draw_priority: Type fix
Jasper St. Pierre
2022-06-29
work on daalink, fop actor, mDo machine, msg_scrn, + various (#201)
TakaRikka
2021-12-23
minor cleanups
Jasper St. Pierre
2021-04-08
delete unused asm, c_m3d_g
lepelog
2021-04-01
ported over f_pc
lepelog
2021-03-30
re-generate with bug fixes
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis