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Decompilation of The Legend of Zelda: Twilight Princess (GCN)
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Author
2021-05-02
move d_a_itembase_static / d_a_item_static / Z2StatusMgr (#123)
TakaRikka
2021-04-10
RELs progress
Julgodis
2021-04-10
moved strings + decompile simple store functions
Julgodis
2021-04-08
auto decompile more functions
Julgodis
2021-04-08
demangle data-symbols
Julgodis
2021-04-07
detect more floats/doubles, including from relocations
Julgodis
2021-04-06
building RELs
Julgodis
2021-04-01
__sinit and progress script update
Julgodis
2021-03-31
.dead section fix
Julgodis
2021-03-30
removed double references and fixed float generation
Julgodis
2021-03-29
clang-format
Julgodis
2021-03-28
dol2asm OK
Julgodis
2021-03-28
fpc symbol names (#119)
lepelog
2021-02-12
change sdahack to use la instruction (#114)
lepelog
2021-01-31
fix clang-format check (#110)
Pheenoh
2021-01-31
d_kyeff, d_kyeff2, m_Do_printf, and m_Do_graphic (#109)
jdflyer
2021-01-29
fix padding
Julgodis
2021-01-29
removed dependencies and fixed usage text
Julgodis
2021-01-29
added option for frameworkF.map
Julgodis
2021-01-29
cleanup of python script
Julgodis
2021-01-29
replace symbols with string literals and python script
Julgodis
2021-01-25
change split.py to output extern vars/functions into generate CPP (#98)
lepelog
2021-01-21
Z2AudioLib misc decomp (#75)
Erin Moon
2021-01-09
JKRAram and JKRAramStream (#80)
Jonathan Wase
2021-01-05
Move and type PSVEC and PSMTX funcs and follow includes in functions.h (#68)
lepelog
2021-01-04
close-to-matching mDoCPd_c::convert() (#61)
Erin Moon
2021-01-03
JKRDecomp OK (#58)
Jonathan Wase
2021-01-02
a new tool: splitter (#39)
Erin Moon
2021-01-02
M_do_controller_pad split and partially matched (#36)
jdflyer
2020-12-06
rm asm-differ
unknown
2020-12-06
add d_meter2_info methods, addBottleNum OK, getBombNum OK, isLetterReadFlag OK
unknown
2020-12-01
Improved handling of virtual inheritance. (#7)
Jonathan Wase
2020-08-30
Allow building with wsl and remove objcopy hack with appropriate change to el...
Thar0
2020-08-29
ok
unknown
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